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Bolt 2a10 Removing macro port breaks graph
Escalated - 1 month ago. Original Issue ----You can see the reproduction here: !https://support.ludiq.io/s/attachments/21929/5/437/3... Read more
Package Manager window does not expand when it's docked to a small width...
How to reproduce:1. Open the attached 'project-1269298.zip' project2. Open the Package Manager window and undock it3. Dock the Packa... Read more
UI Toolkit Editor Window's C# field assigns the same value to all Input ...
Entering any value as Input to the C# field in the UI Toolkit Editor Window assigns the same value to all the other subsequent field... Read more
[WebRTC] RenderStreaming sample project occasionally fails to load the f...
How to reproduce:1. Download the RenderStreaming sample project(com.unity.template.renderstreaming-hd)2. Download the appropriate we... Read more
[ShaderGraph] Subgraph circular resource dependency reachable via undo/r...
See first comment for details and repro. Read more
[Linux] Orbit and Zoom Hand tool controls are not working after pressing...
Reproduction steps:1. Open a new or an existing project2. Make sure Scene View is not in focus (press on the Hierarchy window if it ... Read more
[XR][Rift][URP] Unity 10.0.0-preview.26 renders scene entirely black on ...
Using the Unity Editor built from recent trunk with URP 10.0.0-preview.26 to build and run a Standalone player on Rift results in to... Read more
Editor's memory usage increases to about 10GB when building the Player w...
How to reproduce:1. Open the attached project "1268383.zip"2. Open the "SampleScene" Scene3. Click "Tools" > "Populate" and wait ... Read more
[IMGUI] Console scrollbars down directional arrow button overlaps on scr...
Console scrollbars down directional arrow button overlap on scrollbar handles on reducing error description panel. Steps to repro:1.... Read more
UI is still visible in the Game view during runtime when Camera's Render...
UI is still visible in the Game view during runtime when Camera Component's Render Type is set to Overlay and Canvas Group's Alpha v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled