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[iOS] UnityIsPaused/UnityPause causing the App to crash when called afte...
Reproduction steps:1. Create a project that calls UnityIsPaused/UnityPause after Unity was shut down2. Build and Deploy the applicat... Read more
[URP] Object rendered using drawProcedural is not getting reflection fro...
How to reproduce:1. Open attached "URPReflectionIssue.zip" project and SRPIssue/SRPIssueScene scene2. Observe the Scene view Expecte... Read more
Object references are not loaded after you git checkout to another branch
How to reproduce:1. Extract attached "git.zip"2. In the newly created folder run these commands: "git reset --hard" and "git checkou... Read more
TextMeshPro's SubMesh Renderer is not disabled when disabling parent obj...
How to reproduce:1. Open the attached project "case_1278329-TMPRepro.zip"2. Press play and wait 3 seconds for the text to appear3. O... Read more
[URP][XR SDK] GameObject is not rendering in the Right eye when Stereo R...
GameObjects in the Scene does not appear in the Right eye when Single Pass Instanced Stereo Rendering Mode is selected under XR Plug... Read more
VideoPlayer plays sound in mono when Audio Output Mode is set to "Direct...
Reproduction steps:1. Open the attached ("VideoStereo.zip") project2. Open "output_SampleVideo_LR_test.mp4" in Windows Media Player ... Read more
Some light properties cannot be animated
Reproduction steps:1. In the hierarchy window, right mouse click > Light > Directional Light2. In the menubar, Window > Seq... Read more
Timeline window stays locked when no timeline is opened and cannot be un...
The timeline window stays locked when no timeline is opened. There is no way to unlock the window since the lock button is disabled.... Read more
Memory usage spikes to 8 GB causes machines with 8 GB RAM the Editor to ...
How to reproduce:1. Open the user's attached "New Unity Project2020.2beta.zip" project2. Go to File -> Build And Run3. Open the T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing