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Fixed in 2021.1.X
Fixed in 2020.1.X, 2020.2.X
Votes
0
Found in
2020.1.0a15
2020.2.0b2
Issue ID
1278110
Regression
Yes
Memory usage spikes to 8 GB causes machines with 8 GB RAM the Editor to freeze when building Creator Kit: FPS
How to reproduce:
1. Open the user's attached "New Unity Project2020.2beta.zip" project
2. Go to File -> Build And Run
3. Open the Task Manager
4. Observe Unity's memory usage in the Task Manager
Expected result: The project builds successfully without any noticeable Unity's memory usage spikes (memory usage is around 2 GB)
Actual result: Unity's memory usage is around 7-8 GB (Based on the user's report build process freezes when compiling shaders in the Creator Kit: FPS)
Reproducible with: 2020.2.0a13, 2020.2.0b3
Not reproducible with: 2018.4.27f1, 2019.4.11f1, 2020.1.6f1, 2020.2.0a12
Note:
- Tested on Windows OS
- The issue is not reproducible if the Caching Preprocessor property is unchecked in the Player Settings
Comments (1)
-
unitedone3D
Sep 24, 2020 16:48
Fixed. Projects Settings > Editor > Turn off preprocessor shader.
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Resolution Note (fix version 2021.1):
Fixed in: 2021.1.0a2
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.0b9
Resolution Note (fix version 2020.1):
Fixed in: 2020.1.11f1