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Fixed in 2021.1.X

Fixed in 2020.1.X, 2020.2.X



Found in



Issue ID




Memory usage spikes to 8 GB causes machines with 8 GB RAM the Editor to freeze when building Creator Kit: FPS

Shader System


How to reproduce:
1. Open the user's attached "New Unity" project
2. Go to File -> Build And Run
3. Open the Task Manager
4. Observe Unity's memory usage in the Task Manager

Expected result: The project builds successfully without any noticeable Unity's memory usage spikes (memory usage is around 2 GB)
Actual result: Unity's memory usage is around 7-8 GB (Based on the user's report build process freezes when compiling shaders in the Creator Kit: FPS)

Reproducible with: 2020.2.0a13, 2020.2.0b3
Not reproducible with: 2018.4.27f1, 2019.4.11f1, 2020.1.6f1, 2020.2.0a12

- Tested on Windows OS
- The issue is not reproducible if the Caching Preprocessor property is unchecked in the Player Settings

  1. Resolution Note (fix version 2021.1):

    Fixed in: 2021.1.0a2

  2. Resolution Note (fix version 2020.2):

    Fixed in: 2020.2.0b9

  3. Resolution Note (fix version 2020.1):

    Fixed in: 2020.1.11f1

Comments (1)

  1. unitedone3D

    Sep 24, 2020 16:48

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