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[HDRP] Artifacts appear when Motion Vectors Per Object Motion is used
How to reproduce:1. Open attached project2. Enter the Play Mode3. Use on screen buttons to move the Prefab4. See the flickering on t... Read more
[Android] Handheld.PlayFullScreenMovie skipping frames or does not play ...
Steps to reproduce:1. Open attached project2. Build & Run to an Android device3. Press the button and observe that the video doe... Read more
Upgrading projects to 2019.2 Beta can introduce reference errors to Unit...
UPDATE: As of recent backports, this issue can now be resolved with a reimport or restart of the editor. Is there a way we can autom... Read more
[Scripting] Unable to open more than one script from unity editor on dou...
Unable to open more than one script from unity editor on double clicking and fails to focus exactly the same script that was clicked... Read more
Material validation debug views throw errors after generating lighting
PBR Validation Settings window does not open after baking the scene on selecting "Material validation options" in shading Mode. Null... Read more
Grid in the Scene doesn't completely turn off when Script is being compi...
Steps to reproduce:1. Open the attached project "Case_1151414"2. Navigate to Project -> Assets -> Scenes and open SampleScene3... Read more
All Collider Types are highlighted when Physics Debugger's "Show Static ...
How to reproduce:1. Open the "SampleScene" Scene in the attached "Repro1152686.zip" Project2. In the Window > Analytics > Phys... Read more
[Terrain] Terrain brush isn't smooth when opacity is more than brush size
Steps To Reproduce 1. Create a project2. Hierarchy > 3D GO> Terrain3. Terrain Inspector >Pain Terrain Tab > Set Brush Si... Read more
[Mac OS] Crash on objc_release when repeatedly closing and opening an Ed...
How to reproduce:1. Open the "Mac_SceneView_Crash.zip" project2. Wait till Unity crashes (a script is opening/closing scene view aut... Read more
[NavMesh] Baking ignores FBX files with Mesh Compression set to Low or M...
To reproduce:1. Open QA attached project "NavMeshRepro.zip"2. In Hierarchy window, select NavSurface Object and observe correctly ba... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Status window has a horizontal scrollbar active at all times even when not needed or the window is fullscreen
- Unnecessary scrollbar appears in Prefab Override section
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects