Search Issue Tracker
EndLayoutGroup error is thrown when adding Preset of an already added Co...
How to reproduce: 1. Open a new Unity project 2. Open the "SampleScene" scene 3. Select any GameObject from the Hierarchy 4. Click o... Read more
[Linux editor] ForceCrash(ForcedCrashCategory.Abort) not being caught by...
-e: see title, crash reporter is not opening. it does so for all the other categories (AccessViolation, FatalError and PureVirtualFu... Read more
Any Collider Component shows warning and is uneditable in Inspector when...
How to reproduce: 1. Download and open attached project "Warboards" 2. Open scene "WarBoard" in Assets/_Scenes 3. Select any object ... Read more
Unity crashes on "ResolveUsePasses" when using named passes from other s...
Repro steps: 1. Open attached project 2. Open all the shaders that are in the "Shaders" folder in a script editor 3. Uncomment "Use... Read more
Updates on CanvasScaler.matchWidthOrHeight don't reflect in a RenderText...
Repro steps: 1. Open attached project 2. Open scene "SampleScene" 3. Set the Aspect Ratio to 4:3 4. Enter Play Mode 5. Select the "N... Read more
Details are lost too early for Terrain Trees in VR
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode with VR enabled 3. Observe Game View Expected resul... Read more
[WindowsMR][TextMeshPro] - Text Mesh pro is failing to build for Windows...
After building a WMR project in Unity and opening the VS sln file to deploy the app to the HMD, the app fails to build do to text me... Read more
Game object is not inserted correctly in Hierarchy window when placed af...
To reproduce: 1. Open any project 2. In Hierarchy window, create a Game Object with child, and couple of more objects under it (not ... Read more
Total objects in scene count increases each time an object with Audio so...
To reproduce: 1. Open the attached project (test.zip) 2. Open the Profiler 3. Enter Play mode 4. Select the New Sprite object in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard