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Animation window's "Previous Keyframe" Shortcut skips Keyframes
Steps to repro:1. Open attached project "NewRepro.zip"3. Open SampleScene2. Select "Player" GameObject and open Animation window3. U... Read more
DLL Errors in IAP occur when upgrading project to 2019.2 or 2019.3
When opening a project that has the IAP tools imported in 2019.2.0b1, there are a lot of DLL errors. These errors prevents the user ... Read more
Tests results for tests ran in player aren't reported back in Test Runne...
Steps to reproduce: 1. Open tdd-asteroids-repro.zip project2. Open Test Runner3. Open PlayMode tab4. Run tests in player Notice that... Read more
[VR] Visual Effect Graph effects only render in one eye when using Singl...
Reproduction steps: 1. Open "GPUParticles.zip" project2. Build for Magic Leap Lumin3. Launch Build Actual Result: Visual Effect Grap... Read more
[Lumin] Using Post processing results in black screen
Reproduction steps: 1. Open "PostProcessingTest.zip" project2. Build for Magic Leap Lumin3. Launch build Actual Result: Black Screen... Read more
Applying component or property takes current Animation Mode Preview or R...
Steps:1. Create new GameObject.2. Make it a Prefab.3. Open Animation view and click Create Animation.4. Click the red record button ... Read more
Unity Editor is unable to reference System.Security.Cryptography.Cng.dll
Reproduction steps:1. Open the attached Project from "Microsoft.Azure.EventHubs.zip" Expected result: The project opens up without a... Read more
On Standalone builds Player log is created when "Use Player Log" option ...
How to reproduce:1. Create a new project on the Standalone platform2. In Player Settings, uncheck the "Use Player Log" checkbox in "... Read more
[Test] This is a fixed test
This is a test that is fixed Read more
Unity Hub is unable to download Unity and its modules, fail at the end o...
How to reproduce:1. Open Unity Hub2. Select file path that would have a space in it3. Download Unity or modules Reproducible with: U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open