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'MainTex' property of a custom material is not updated when selecting a...
How to reproduce:1. Open the user's attached project2. Open the 'Maze' Scene3. In the Hierarchy window select the 'Wrong' object4. I... Read more
Tilemap Renderer in Individual Mode does not batch with other Sprite Ren...
How to reproduce:1. Open the attached project named "Batching Regression" and the SampleScene2. Open the FrameDebugger window3. Sele... Read more
[Player]Dynamic batching is not working when working with sub mesh on a ...
Steps to reproduce:1. Open user's attached project "Grass2018.zip"2. Build it to an Android device3. Navigate to Window->Analysis... Read more
[Metal] [iOS] Application crashes on BufferMetal::SetData with multithre...
Reproduction steps:1. Open customer's attached project in "PopulusRun.zip" (2.4 GB) (IMPORTANT read note 3)2. Build the project for ... Read more
UI Builder deletes the content of UXML files when dragging elements whic...
How to reproduce:1. Open the attached project (pbag-minimal.zip)2. From the UI Builder Standard Library choose a 'Visual Element' Co... Read more
Shader compiler stopped being able to expand statements in macro argumen...
How to reproduce:1. Open a new project2. Extract the "MudBun.zip" file into the created project's Assets folder3. Select the "Marchi... Read more
[2020.2.0b2] Crash when opening prefab with broken scripts
How to reproduce:1.Open the attached "PrefabCrash.zip" Project2.Open "MapPrefab.prefab"3. Repeat step 2 until Editor crashes Reprodu... Read more
[Linux] The Linux shutdown sequence omits to executes RuntimeCleanup
-error: see title, fails on empty project--doesn't crash on Windows -repro:--create new project--open standalone profiler window--Fi... Read more
Socket creation crashes with SIGSEGV on Linux (Ubuntu 18.04) IL2CPP builds
How to reproduce:1. Open the attached project (1274759.zip)2. Press Ctrl+B to build and run the project3. Observe the Player crash R... Read more
Shortcut Window throws errors when UI Toolkit is in use
How to reproduce:1. Create a new 3D Template Project2. Navigate to "Window" > "Package Manager" > "+" > "Add package from g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed