Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2017.2.0f3
Issue ID
964631
Regression
No
Rotating with Ctrl button will skip fractional value in Inspector
To reproduce:
1. Open Unity, create a new project and open it
2. Create Cube or other gameObject and select it
3. Rotate that gameObject with Crtl button on selected axis until 95 degrees is reached
Expected result: Value in Inspector will be 95.0
Actual result: Value in Inspector will be 90.00001
Notes:
- This issue appears on Windows and OSX
- If you rotate X axis until 554.999 or -554.999 degrees, then Y and Z axis of Rotation moves from zero value to -1.525879e-05 or 1.525879e-05. If you rotate it more until X axis reaches 630 or -630, then Y and Z axis of Rotation will return to zero value. Also, it happens with 825 or -825 values on X axis and everything fixes on 914.999 or -914.999 values.
Reproduced on Unity 5.5.5p1, 5.6.4p2, 2017.1.2p2, 2017.2.0p1, 2017.3.0b8 and 2018.1.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GfxDevice::UpdateBufferRanges when running UIBuilder tests
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
Add comment