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0
votes
Fixed

[WebGL] SendMessage uses 'Eval' which gets blocked by chrome app security

WebGL

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Feb 02, 2016

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Version/s: 5.3.1p4

-e: You get a security exception when calling SendMessage when your WebGL content is packaged up in a chrome app -repro:--Attempt to... Read more

0
votes
Fixed

[iOS][Win10][WP8.1][Matchmaker] Matchmaker fails with native code on 5.4

Networking

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Feb 08, 2016

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Version/s: 5.4.0b5

To Reproduce: 1. Build and run the app on iOS.2. Enter some name for the match and click Create.3. Observe that when CreateMatch is ... Read more

0
votes
Fixed

Transition from sub-state machine (created at the top level) is connecte...

Animation

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Feb 08, 2016

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Version/s: 5.4.0b3

In the top level of a state machine, we create a transition from the sub-state-machine to a top-level state. Entering the sub state ... Read more

0
votes
Not Reproducible

[Editor] <ENTER> unsuccessful at updating serialized field within a publ...

Themes

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Jan 13, 2016

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Version/s:

"If I create a public array and serialize the field, I cannot move the property anywhere past 0, or it will revert to the previous p... Read more

0
votes
Fixed

[TerrainComponent][Editor] Tweaking terrain component's settings doesn't...

Terrain

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Feb 08, 2016

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Version/s: 5.4.0b5

Steps to repro: 1. Open Unity;2. Add Terrain component (GameObject -&gt; 3D Object -&gt; Terrain);3. Go to any Inspector's tab of Te... Read more

0
votes
Postponed

[ui] 'OutOfMemoryException: Out of memory' and Crash when using tiled im...

UI

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Feb 08, 2016

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Version/s:

1) Create a new Canvas.2) Set the reference pixels in the Canvas scaler to 03) Add an image4) Select an image, any image will do5) S... Read more

0
votes
Duplicate

Mono won't open scripts in 5.4.0b5

Mono

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Feb 08, 2016

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Version/s: 5.4.0b5

Read more

0
votes
Fixed

[VR] Water reflections are offset using Split-screen VR mode

VR

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Feb 09, 2016

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Version/s: 5.4.0b4

Water reflections do not appear in the correct positions compared to the reflected objects when using Split-screen mode. This proble... Read more

0
votes
Fixed

Memory corruption when exceeding kMaxSupportedTextureUnits

Graphics - General

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Feb 04, 2016

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Version/s: 5.3.1p3

Reproduction steps:1. Open attached project with debug build of editor/player in d3d11 mode.2. Notice, that kMaxSupportedTextureUnit... Read more

0
votes
Fixed

[Canvas] When scaling World Space Canvas from zero its child UI elements...

UI

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Feb 08, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project using Unity 5.12. Open scene "main"3. Run it4. Notice that bottom Canvas is enlarged an... Read more

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