Search Issue Tracker
Game View is split when using an effect from Post Processing Stack with ...
To reproduce:1. Open the attached project;2. Open "Scene" scene;3. Create a new "Post-Processing Profile" (Right-click on the Projec... Read more
Trail module of the Particle System leaks memory
To reproduce: 1. Open the project, attached by the user (TestProject.zip) and Windows Task Manager2. Open the "TestScene" scene3. En... Read more
[AnimationCurve] No script asset for CurveEditorSelection warning when u...
Repro steps:1. Open Scene1 from the attached project.2. Select CurveObject and press Play3. In play mode, move a key in the curve fr... Read more
[OSX 10.13] [Apple bug] Missing title in Save Scene window
To reproduce:1. Create a new project2. Save scene Expected: save scene window will have titleActual: save scene window has no title ... Read more
ShaderReplacement in SinglePass VR ignores additional passes
Steps to reproduce:1. Download and open the attached project2. Enter the Playmode3. Open the frame debugger4. Observe draw calls Exp... Read more
Game View window becomes unusable when enabling VSync from Coroutine
To reproduce:1. Open project attached by the user2. Open "MainScene" scene3. Make sure that VSync is disabled in Quality settings (E... Read more
Cannot Enable Transcoding on Video File
Transcoding cannot be enabled for attached video clip. Repro should hopefully be simple: 1. Download the attached video clip2. Creat... Read more
[Android] Animation is not playing appropriately when running the applic...
To reproduce: 1. Download and open attached "animTest.zip" project.2. Open "test" scene.3. Enter Play mode and notice that animation... Read more
UpdateTpl<1> crashes when entering to Play mode
To reproduce: 1. Download attached project "ParticleSystemBug.zip" and open in Unity2. Open "Main" scene3. Enter Play mode Expected ... Read more
Playable example from documentation results in no animation and empty graph
To reproduce:1) Open attached project and "AdditiveTest" scene2) Play it3) Notice that one of the bears (the one using sample code f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used