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Inputting Japanese text and losing focus causes text to be duplicated wh...
How to reproduce:1. Have Japanese Google/Windows IME installed2. Create/Open a Project3. Rename a folder, Camera or anything else by... Read more
Sprite Editor - Position and Border fields are not displayed when a spri...
When a sprite is selected in the Sprite Editor and it's details are shown in the Sprite panel, the Border and Position fields will n... Read more
[Presets] NullReferenceException is thrown on deleting Preset Asset.
NullReferenceException is thrown on deleting Preset Asset.Steps t repro:1. Open the attached project.2. Select Box Collider Preset A... Read more
[Vuforia] UI does not exist in the namespace Error on importing vuforia
Steps To Reproduce:On 19.31. Create a project2. File > Build Settings > Player Settings > XR Settings3. Select Vuforia On 1... Read more
Particle System sorting is unstable when Sort Mode is set to By Distance
How to reproduce:1. Open attached project2. Open DemoSceneCloudParticles Scene3. Enter Play Mode4. Click move checkbox or M to enabl... Read more
[Hub] Column headers do not line up with the corresponding columns when ...
How to reproduce:1. Open Unity Hub window2. With at least one project in the project list, resize the window to its minimal width Ac... Read more
AudioSource continues to play after being stopped in preview window
How to reproduce:1. Open the attached project ("case_1154598-AllowSceneActivationBug.zip")2. Select an AudioSource from Assets folde... Read more
[Editor] Cogwheel icon is blurred at 150% or more for Timeline Window
[Editor] Cogwheel icon is blurred at 150% or more scale in Timeline window Steps to Repro:1. Create a new Project2. Hierarchy > r... Read more
[Editor] Decimal values are clipped on moving keyframe manually in Timel...
[Editor] Decimal values are clipped on moving keyframe manually in Timeline window Steps to Repro:1. Create a new Project2. Hierarch... Read more
[VR] Viewport scaling breaks across numerous XR platforms
How to reproduce:1. Open attached Unity project2. Open Start scene and enter Play mode3. Go to ViewportScaling scene (scene 47) Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes