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Image artifact appears between the Reference resolution and Screen resol...
How to reproduce:1. Open the user's attached "BugPixelPerfect" project2. Change the Game View resolution to 1080x10803. Make sure St... Read more
Open Surface Lightmap is not baked properly when Generating Lighting wit...
How to reproduce:1. Open attached "GPULightmapperRepro.zip" and Scenes/SampleScene scene2. In the Hierarchy, select Ford_environment... Read more
Titles of the packages in the Package Manager are truncated
How to reproduce:1. Set the Scaling in the OS Display settings to 225%2. Open any project3. Open Window > Package Manager4. Obser... Read more
Crash on WindowsVideoMedia::CopyToRGBA when importing a black and white ...
How to reproduce:1. Create a new project2. Import (Assets -> Import New Asset) the attached MP4 file ('RPReplay_Final1577253701.M... Read more
Copying Array Size field is blocked via the context menu until a differe...
How to reproduce issue #1:1. Open the attached project2. In the SampleScene's Hierarchy select the "1" object3. Try to copy the "Tes... Read more
[VFXGraph] Add Color node color preview continues showing the color sele...
How to reproduce:1. Open the attached "VFXGraphColorPicker" project2. Open the "new VFX" window by double-clicking on the "new VFX" ... Read more
Context menu copying and cutting is allowed for different value fields w...
How to reproduce1. Open the attached project2. In the SampleScene's Hierarchy select the "1" and "2" objects3. Copy one of the "Test... Read more
Crash on UNITY_png_write_row when entering Play Mode
Reproduction steps:1. Open user's attached project2. Open scene "World"3. Enter Play Mode-- observe crash Reproducible with: 2019.4.... Read more
UI component's reference gets copied when copying it to another GameObject
How to reproduce:1. Create a new project2. Create 2 buttons in the scene3. Remove Button component in the second Button4. Copy Butto... Read more
An exception is thrown when creating a Texture2DArray and building the p...
How to reproduce:1. Download and extract the attached project named "941670-FontAtlasBuildPipeline.zip"2. Try building the project v... Read more
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