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Method descriptions are incomprehensive when using ITilemap
How to reproduce: 1. Create a new Unity project 2. Create a new script 3. Add "using UnityEngine.Tilemaps" to the top 4. Create a ne... Read more
Wrong script named displayed when failed to add script to GameObject
How to reproduce: 1. Open user's project. 2. Go to Assets > BioIK. 3. Add BioIK.cs to Main Camera. Expected result: Script can be a... Read more
[Android] JNI related crash when launching application on Android 4.1 de...
How to reproduce: 1. Open attached "AndroidJavaTestNewer" project, build & run project to device 2. Once application is built, open ... Read more
Editor crashes at MonoScript_CUSTOM_FromScriptableObject when project is...
How to reproduce: 1. Open users attached project Expected results: project opens Actual results: project crashes once you open it ... Read more
Terrain doesn't receive shadows for point light and spot light
Steps To Reproduce: 1. Create a Project. 2. Turn Off the directional Light. 3. Hierarchy> 3D GameObject > Terrain (0,0,0) 4. Hierar... Read more
Editor crashes when unmanaged generic constraint is used in native .dll
How to reproduce: 1. Open the attached "TestFor1069236.zip" project's SampleScene 2. Play the Scene 3. Observe the crash Reproducib... Read more
[Job System] Using Allocator.Persistent causes JobTempAlloc error in the...
Reproduction steps: 1. Open the attached project "Persistent.zip"; 2. Open the SampleScene; 3. Make sure that "Use Jobs" is checked ... Read more
[MAC] Unity crashes when a method imported with a DLLImport is called in...
The crash is caused by the line BLEDeInitialise(ble); in the file BLE.cs, 53rd line. How to reproduce: 1. Open the attached project... Read more
Android application freezes when ProgressBar appears on the screen
Reproduction steps: 1. Download "IndicatorDebug.zip" and open in Unity 2. Build and Run 3. Click "Create" in the app (a progress bar... Read more
DataContractJsonSerializer UseSimpleDictionaryFormat doesn't work when d...
To reproduce: 1. Open the attached project (TestDeserializationBug.zip) 2. Open the Sample Scene 3. Enter Play mode 4. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected