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0
votes
Won't Fix

Asset Store window remains focused after focusing on another window

uGUI

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Aug 13, 2018

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Version/s: 2018.3.0a8

How to reproduce: 1. Create a new project 2. Click Window -> General -> Asset Store 3. Click on any window that is not obstructing A... Read more

0
votes
Won't Fix

Unity Editor crashes when passing half of the Emoji to native C++ code

Scripting

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Aug 13, 2018

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Version/s: 2017.4.6f1

To reproduce: 1. Download attached project "utf16_surrogate.zip" and open in Unity 2. Open "surrogate" scene 3. Enter Play mode Ex... Read more

1
votes
Postponed

LoadSceneAsync gets a huge CPU spike when using Realtime GI

Progressive Lightmapper

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Aug 10, 2018

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Version/s: 2018.2.2f1

To reproduce: 1. Download attached project "RealtimeGILoadingCost.zip" and open in Unity 2. Create New Scene 3. Add both Root and A... Read more

0
votes
Fixed

[Shuriken] Setting the scale of a GameObject doesn't adjust the Pivot va...

Visual Effects - Legacy

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Aug 07, 2018

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Version/s: 2018.2.0f2

Repro steps: 1. Open QA attached project "repro_1068381" 2. Open scene "0" 3. Enter Play Mode and observe the Game View 4. Select Ga... Read more

0
votes
Duplicate

OnTrigger events aren't called when a GameObjects with an increasing sca...

Physics

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Aug 03, 2018

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Version/s: 2018.1.6f1, 2018.2.1f1

Repro steps: 1. Open user attached project 2. Enter Play Mode and observe the Game View Expected: The cube gets deactivated when sp... Read more

0
votes
Won't Fix

Vertex shader compiling fails with "No matching function for call to 'TR...

Mobile

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May 24, 2017

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Version/s: 5.5.3f1

Reproduction steps: 1) Download and open user's attached project 2) Build and run Test.unity scene on a device -- Notice that one sp... Read more

0
votes
Not Reproducible

Editor crashes in CalculateGlobalRotation when TransformAccess.rotation ...

Scripting

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Aug 12, 2018

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Version/s: 2018.2.1f1

To reproduce: 1. Open the attached project (ECS Job System.zip) 2. Enter Play mode Expected: the Editor doesn't crash Reproduced ... Read more

0
votes
By Design

[2D][Tilemaps] Tilemap doesn't render when components are copied via code

2D

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Aug 13, 2018

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Version/s: 2018.2.0f2, 2018.2.1f1, 2018.3.0a8

When duplicating a tilemap by copying components with code A project which reproduces this is attached Steps to reproduce: 1) Open... Read more

0
votes
Fixed

Hotkey combinations work inconsistently, multiple GetKey calls in the sa...

Windows

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Aug 10, 2018

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Version/s: 2018.2.2f1

if (Input.GetKey(KeyCode.LeftControl) && Input.GetKey(KeyCode.X)) only evaluates to true if X is pressed first. It is opposite to t... Read more

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