Search Issue Tracker

0
votes
Won't Fix

Unity Editor crashes when passing half of the Emoji to native C++ code

Scripting

-

Aug 13, 2018

-

Version/s: 2017.4.6f1

To reproduce: 1. Download attached project "utf16_surrogate.zip" and open in Unity 2. Open "surrogate" scene 3. Enter Play mode Ex... Read more

1
votes
Postponed

LoadSceneAsync gets a huge CPU spike when using Realtime GI

Progressive Lightmapper

-

Aug 10, 2018

-

Version/s: 2018.2.2f1

To reproduce: 1. Download attached project "RealtimeGILoadingCost.zip" and open in Unity 2. Create New Scene 3. Add both Root and A... Read more

0
votes
Fixed

[Shuriken] Setting the scale of a GameObject doesn't adjust the Pivot va...

Visual Effects - Legacy

-

Aug 07, 2018

-

Version/s: 2018.2.0f2

Repro steps: 1. Open QA attached project "repro_1068381" 2. Open scene "0" 3. Enter Play Mode and observe the Game View 4. Select Ga... Read more

0
votes
Duplicate

OnTrigger events aren't called when a GameObjects with an increasing sca...

Physics

-

Aug 03, 2018

-

Version/s: 2018.1.6f1, 2018.2.1f1

Repro steps: 1. Open user attached project 2. Enter Play Mode and observe the Game View Expected: The cube gets deactivated when sp... Read more

0
votes
Won't Fix

Vertex shader compiling fails with "No matching function for call to 'TR...

Mobile

-

May 24, 2017

-

Version/s: 5.5.3f1

Reproduction steps: 1) Download and open user's attached project 2) Build and run Test.unity scene on a device -- Notice that one sp... Read more

0
votes
Not Reproducible

Editor crashes in CalculateGlobalRotation when TransformAccess.rotation ...

Scripting

-

Aug 12, 2018

-

Version/s: 2018.2.1f1

To reproduce: 1. Open the attached project (ECS Job System.zip) 2. Enter Play mode Expected: the Editor doesn't crash Reproduced ... Read more

0
votes
By Design

[2D][Tilemaps] Tilemap doesn't render when components are copied via code

2D

-

Aug 13, 2018

-

Version/s: 2018.2.0f2, 2018.2.1f1, 2018.3.0a8

When duplicating a tilemap by copying components with code A project which reproduces this is attached Steps to reproduce: 1) Open... Read more

0
votes
Fixed

Hotkey combinations work inconsistently, multiple GetKey calls in the sa...

Windows

-

Aug 10, 2018

-

Version/s: 2018.2.2f1

if (Input.GetKey(KeyCode.LeftControl) && Input.GetKey(KeyCode.X)) only evaluates to true if X is pressed first. It is opposite to t... Read more

0
votes
Fixed

Calling DestroyImmediate after RenderTexture.ReleaseTemporary causes the...

Camera

-

Aug 14, 2018

-

Version/s: 2018.2.0a6, 2018.2.3f1

To reproduce: 1. Open the attached project (RTCrashTest.zip) Expected: the Editor doesn't crash Reproduced in 2018.2.0a6, 2018.2.... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.