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The .svg importer makes objects black if there is a clipping mask which ...
To reproduce: 1. Open the attached project (chiburui2.zip) 2. Select the svg/bg1.svg asset in the Project view 3. Observe that the ... Read more
[LWRP] MSAA does not work when Allow HDR is disabled
Steps to reproduce: 1. Open user-submitted project 2. Load Scene SampleScene 3. Pick object Switcher and click CycleCamera to see va... Read more
After building Asset Bundles, SpriteAtlas is not included in Dependencies
Reproduction steps: 1. Open the attached project "testui.zip" 2. Make sure that the SpriteAtlas001 has object "g" added to Objects f... Read more
Unity crashes on Transform::SetLocalPosition when entering Play Mode
Unity crashes on Transform::SetLocalPosition when entering Play Mode after adding [RuntimeInitializeOnLoadMethod(RuntimeInitializeLo... Read more
[Multi-compile] Editor freeze and no error when building >1048576 variants
Steps: 1. Open attached project, open the scene 2. Make a standalone build -> editor freeze, not responding (wrong) 3. Edit "Global... Read more
Editor crashes in NavMeshBuilder::CalculateTriangleData when model's imp...
To reproduce: 1. Open the attached project (navMeshCrash.zip) 2. Open the "test" scene 3. In the Navigation window, Bake tab, press... Read more
[VR][LWRP]Leap Motion hand avatars are placed outside of tracking area a...
Steps to reproduce: 1. Download and open the attached project 2. Set an LWRP asset in Graphics settings and switch to Single-Pass 3.... Read more
Editor crashes when delaying the Load of the first Scene
How to reproduce: 1. Open user's project 2. Press Play Expected result: Unity does not crash Actual result: Unity crashes Reproduc... Read more
Asset Store window remains focused after focusing on another window
How to reproduce: 1. Create a new project 2. Click Window -> General -> Asset Store 3. Click on any window that is not obstructing A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph