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Unity crashes on Transform::SetLocalPosition when entering Play Mode
Unity crashes on Transform::SetLocalPosition when entering Play Mode after adding [RuntimeInitializeOnLoadMethod(RuntimeInitializeLo... Read more
[Multi-compile] Editor freeze and no error when building >1048576 variants
Steps: 1. Open attached project, open the scene 2. Make a standalone build -> editor freeze, not responding (wrong) 3. Edit "Global... Read more
Editor crashes in NavMeshBuilder::CalculateTriangleData when model's imp...
To reproduce: 1. Open the attached project (navMeshCrash.zip) 2. Open the "test" scene 3. In the Navigation window, Bake tab, press... Read more
[VR][LWRP]Leap Motion hand avatars are placed outside of tracking area a...
Steps to reproduce: 1. Download and open the attached project 2. Set an LWRP asset in Graphics settings and switch to Single-Pass 3.... Read more
Editor crashes when delaying the Load of the first Scene
How to reproduce: 1. Open user's project 2. Press Play Expected result: Unity does not crash Actual result: Unity crashes Reproduc... Read more
Asset Store window remains focused after focusing on another window
How to reproduce: 1. Create a new project 2. Click Window -> General -> Asset Store 3. Click on any window that is not obstructing A... Read more
Unity Editor crashes when passing half of the Emoji to native C++ code
To reproduce: 1. Download attached project "utf16_surrogate.zip" and open in Unity 2. Open "surrogate" scene 3. Enter Play mode Ex... Read more
LoadSceneAsync gets a huge CPU spike when using Realtime GI
To reproduce: 1. Download attached project "RealtimeGILoadingCost.zip" and open in Unity 2. Create New Scene 3. Add both Root and A... Read more
[Shuriken] Setting the scale of a GameObject doesn't adjust the Pivot va...
Repro steps: 1. Open QA attached project "repro_1068381" 2. Open scene "0" 3. Enter Play Mode and observe the Game View 4. Select Ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map