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2
votes
Fixed
0
votes
Fixed

[UNETServerDLL] Host Id still increases when you remove the host and add...

Networking

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Feb 04, 2016

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Version/s: 5.4.0b5

Steps1. Open attached project2. Run "ClientGUI.exe"3. Press "Start client" button4. Press Add Host==>"Host 1 added" message appea... Read more

0
votes
By Design

SphereCastAll returns RayCastHit when partially embedded in collider

Physics

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Feb 03, 2016

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Version/s: 5.3.1f1

Reproduction steps: 1. Open the attached project2. Open scene "scene"3. Start the game4. Notice the console output(SphareCast return... Read more

2
votes
Fixed

[FMOD] Building stops with compilationIOException: Error creating standa...

Deployment Management

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Dec 28, 2015

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Version/s: 5.3.1p1

1. Open project "repro_757642.zip"2. Build to iOS or standalone3. Building will stop on compiling scripts with error "Could not star... Read more

2
votes
Fixed

AssetBundle.LoadFromMemory uses more memory on device than AssetBundle.L...

iOS

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Dec 23, 2015

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (configured.zip)2. Build to iOS and run3. Open the Memory profiler screen in Xcode4. Sele... Read more

0
votes
Postponed

[UNET] Inconsistent amount of GameObjects spawned on client

Networking

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Feb 02, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1) open project "UNETBugReport_NetworkServerSpawn.zip"2) build and run as host3) open scene "LoginScreen" and joi... Read more

0
votes
Fixed

[iOS][Metal] Use of MTLHeap/MTLFence features results in GPU serializati...

Metal

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Apr 09, 2020

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Version/s: 2019.4, 2020.2

How to reproduce:1. Open the attached '1235934.zip' project2. Make sure that the Development Build flag is checked in the Build Sett... Read more

0
votes
By Design

The Component editing mode is automatically exited when selecting the Ga...

Scene/Game View

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Sep 05, 2020

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Version/s: 2018.4, 2019.4.9f1, 2020.2

How to reproduce:1. Create a new Unity project2. Create a Light Probe Group (GameObject->Light->Light Probe Group)3. In the Hi... Read more

0
votes
Fixed

[Memory Profiler] Multiline string values do not fit in the table row wh...

Package: Memory Profiler

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Sep 07, 2020

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Version/s: 0.2.5-preview.1

How to reproduce:1. Create a new Unity project2. Install the Memory Profiler package3. Open Memory Profiler window4. Unzip and impor... Read more

0
votes
Postponed

Editor displays incorrect Preferences settings when opening project with...

Asset - Database

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Sep 08, 2020

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Version/s: 2020.1.0a22, 2020.2, 2020.2.0b2

How to reproduce:1. Set Unity Preferences settings to disable Cache Server and enable Directory monitoring2. Download the user-attac... Read more