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[macOS] Crash with "Parent process was terminated" using the vieport max...
Reproduction steps: 1. Create a new Unity project. 2. Switch to a default layout (Window > Layouts > Default). 3. Hover your mouse c... Read more
[Tilemap] Scene View Camera focuses on the 0.0.0 position each time a Ti...
How to reproduce: 1. Create a new 2D Project 2. In the Hierarchy Window create a new Tilemap 3. Open the Tile Pallete Window and cre... Read more
[MAC] Bundle with a prefab is not rebundled when building Asset Bundles
How to reproduce: 1. Open the attached project named "ProjectB.zip" 2. Right click in the project tab and select BuildAssetBundles 3... Read more
[Android] Borders of Android game Icon are zoomed in
To reproduce: 1. Download attached project "Test2018-2.zip" and open in Unity 2. Open "SampleScene" scene 3. Set Android platform 4... Read more
PBR Shader Graph fails to compile when the attached Color is set to exposed
Necessary conditions to reproduce: OS language/locale set to a language that uses commas to separate numbers after the decimal point... Read more
[MacOS] Development build on second monitor shows 2 duplicated Developme...
To reproduce: 1. Open users attached project "OffscreenErrorConsoleTest.zip" 2. Build for Mac OS standalone 3. Open the built projec... Read more
[Backend] Prefab format has some compatibility issues and gets corrupted...
1. Open user's attached project "Woodcutting_Axe.zip" 2. Download and import user's attached package: "uploadtool_Woodcutting_Axe.un... Read more
Uanble to build when PiXYZ Unity Plugin is added because of "mscorlib" m...
How to reproduce: 1. Open user attached project 2. Build it (Files > Build Settings > Build & Run) 3. Observe Console Expected resu... Read more
Canvas disappears on the second Display when using Lightweight SRP, Scre...
How to reproduce: 1. Open user attached project 2. Add LightweightAsset (Edit > ProjectSettings > Graphics) 3. Build it (File > Buil... Read more
[Mecanim] Clips in layers with Additive Blending do not get added as add...
Steps to reproduce: 1. Open user-submitted project 2. Load Scene Scenes/SampleScene 3. Select Snuffelfant Game Object 4. Slide the m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object