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Stack Overflow Error is thrown when attempting to Build a project
How to reproduce:1. Open the attached project named "Case_1288883"2. Build the project3. Observe the Console Window Expected result:... Read more
GUILayout.BeginHorizontal or .BeginVertical does not warn for imbalances
How to reproduce:1. Open the user's attached project("BugReportReorderableList.zip")2. Open "BrokenEditorWindow.cs"3. Notice GUILayo... Read more
[VCS] Precheckoutcallback throws an exception on project startup
Reproduction steps:0. Use one of the Unity versions marked as Reproducible with1. Connect attached project "pre_checkout_callback_ex... Read more
ShaderUtil.CreateShader with invalid source causes Shader interactions t...
How to reproduce:1. Open the user's attached "New Unity Project (11).zip" project2. Go to Testing -> Create Shader3. Right-click ... Read more
[FBX Exporter] Reset functionality is not working for the "Fbx Export Se...
Unable to reset the "Fbx Export Settings" properties under Project Settings, refer to the attached video Steps to repro:1. Create a ... Read more
[Mobile] Resources.Load performance regression when (LZ4/LZ4HC) Compress...
How to reproduce:1. Open the attached "resources-load-slow.zip" Project2. Build it on the trunk and run It on an android device3. No... Read more
Prefabs' icons are blank after creating a new High Definition RP project
How to reproduce it:1. Create a new High Definition RP project2. In the Project Window select the 'Assets' folder3. In the Project W... Read more
Editor closes and doesn't open up again when trying to load a Layout wit...
How to reproduce:1. Open the user's attached project("UnityXRLegacy.zip")2. Click the Layout selection UI in the top right corner &g... Read more
Image artifact appears between the Reference resolution and Screen resol...
How to reproduce:1. Open the user's attached "BugPixelPerfect" project2. Change the Game View resolution to 1080x10803. Make sure St... Read more
Open Surface Lightmap is not baked properly when Generating Lighting wit...
How to reproduce:1. Open attached "GPULightmapperRepro.zip" and Scenes/SampleScene scene2. In the Hierarchy, select Ford_environment... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera