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Double clicking and dragging the edge of the neighboring Game and Projec...
To reproduce: 1. In a new project, make sure that the Game window and the Project window are next to each other (see video in edit)... Read more
[Physics2D] [Collider2D] Editor crashes when disabling a Collider2D
[Physics2D] [Collider2D] Editor crashes when disabling a Collider2D 1. What happened Editor crashes when disabling a Collider2D 2.... Read more
Duplicate lights added by Particle Lights module or Culling
Steps to reproduce: 1. Open [Particles] FTP (from collab). 2. Open 18_LightsModule scene. 3. Get everything previewing in edit mode... Read more
[iOS] [Metal] RenderTexture produce colored mosaic instead of expected t...
Reproduction steps: 1. Open the attached project. 2. Play the 'SampleScene' in the Editor to see the Expected behavior. 3. Build and... Read more
Layout Groups do not unlock Rect Transform Width/Height when unchecking ...
To reproduce: 1. Open the attached project 2. In the Hierarchy go to Canvas -> GameObject 3. In the Inspector Horizontal Layout Grou... Read more
Cannot find ScriptableObject asset by search in Project Window when name...
How to reproduce: 1. Download and open attached "Asset Namespace Change Bug" project 2. In the Project Window's search bar type "t:M... Read more
Impulse Tracker(.it) module files ignore instrument Sustain Loop when be...
How to reproduce: 1. Open user-submitted project (300 KB Songs - 8-Bit Era) 2. Play 'Dodge and Weave.mp3' to hear how the audio file... Read more
[PLM] Force Stop operation takes a long time to finish when baking a lar...
Steps to reproduce: 1. Download the attached project (ForceStopIssue) and open SampleScene 2. Navigate to the Lighting Settings and... Read more
[TextMesh Pro] Editor crashes on quitting editor after generating font a...
Editor crashes on quitting editor after generating font atlas under TextMesh Pro. Steps to Repro: 1. Open a new project. 2. Go to W... Read more
[macOS] Crash with "Parent process was terminated" using the vieport max...
Reproduction steps: 1. Create a new Unity project. 2. Switch to a default layout (Window > Layouts > Default). 3. Hover your mouse c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object