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[Physics2D] [Collider2D] Editor crashes when disabling a Collider2D
[Physics2D] [Collider2D] Editor crashes when disabling a Collider2D 1. What happened Editor crashes when disabling a Collider2D 2.... Read more
Duplicate lights added by Particle Lights module or Culling
Steps to reproduce: 1. Open [Particles] FTP (from collab). 2. Open 18_LightsModule scene. 3. Get everything previewing in edit mode... Read more
[iOS] [Metal] RenderTexture produce colored mosaic instead of expected t...
Reproduction steps: 1. Open the attached project. 2. Play the 'SampleScene' in the Editor to see the Expected behavior. 3. Build and... Read more
Layout Groups do not unlock Rect Transform Width/Height when unchecking ...
To reproduce: 1. Open the attached project 2. In the Hierarchy go to Canvas -> GameObject 3. In the Inspector Horizontal Layout Grou... Read more
Cannot find ScriptableObject asset by search in Project Window when name...
How to reproduce: 1. Download and open attached "Asset Namespace Change Bug" project 2. In the Project Window's search bar type "t:M... Read more
Impulse Tracker(.it) module files ignore instrument Sustain Loop when be...
How to reproduce: 1. Open user-submitted project (300 KB Songs - 8-Bit Era) 2. Play 'Dodge and Weave.mp3' to hear how the audio file... Read more
[PLM] Force Stop operation takes a long time to finish when baking a lar...
Steps to reproduce: 1. Download the attached project (ForceStopIssue) and open SampleScene 2. Navigate to the Lighting Settings and... Read more
[TextMesh Pro] Editor crashes on quitting editor after generating font a...
Editor crashes on quitting editor after generating font atlas under TextMesh Pro. Steps to Repro: 1. Open a new project. 2. Go to W... Read more
[macOS] Crash with "Parent process was terminated" using the vieport max...
Reproduction steps: 1. Create a new Unity project. 2. Switch to a default layout (Window > Layouts > Default). 3. Hover your mouse c... Read more
[Tilemap] Scene View Camera focuses on the 0.0.0 position each time a Ti...
How to reproduce: 1. Create a new 2D Project 2. In the Hierarchy Window create a new Tilemap 3. Open the Tile Pallete Window and cre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph