Search Issue Tracker

0
votes
Fixed

[ETC1] Checkbox "Compress using ETC1 (split alpha channel)" when Texture...

2D

-

Feb 02, 2016

-

Version/s: 5.3.1f1

The checkbox "Compress using ETC1 (split alpha channel)" when Texture Type "Texture" is selected is a bit misleading. You can't have... Read more

4
votes
Fixed

[Crash][OSX] Standalone build crashes on startup with OpenGL2 on some co...

OpenGL

-

Jan 28, 2016

-

Version/s: 5.3.2p1

Reproduction steps:1) Open attached project "GL2Crash"2) Build for OSX Standalone Universal or x64--- Build will crash on startup Wo... Read more

6
votes
Fixed

[Scripting] Exception in API updater: Sequence contains more than one ma...

Scripting

-

Jan 11, 2016

-

Version/s: 5.3.1p2

Steps to reproduce: 1. Download and import attached project.2. Reimport "EvilCore.dll" from asset folder.3. Inspect the console. Act... Read more

0
votes
Fixed

[GLCore][Windows][Editor] Switching to GLCore breaks GameView, 5.4b4 reg...

OpenGL

-

Feb 03, 2016

-

Version/s: 5.4.0b4

Repro steps:1) Open the project(which is empty and newly created)2) Change graphics API to GL3) Notice the Game View breaks (look at... Read more

1
votes
Won't Fix

Selecting color picker freezes editor (caused by "SoundBlaster" or "Nahi...

Graphics - General

-

Jan 15, 2016

-

Version/s: 5.3.1p3

How to reproduce:1. Create a new project2. Create a new material3. Click on it to see in the inspector4. Select color picker5. Notic... Read more

0
votes
Fixed

[iOS][ES2] Shader fails to compile in the GfxDeviceGLES on 5.4/5.5

iOS

-

Feb 03, 2016

-

Version/s: 5.5.0a1

To Reproduce: 1. Build the attached project for GLES2 (tested on iOS)2. Observe that after the app is launched you'll get these erro... Read more

0
votes
Fixed

Unity crash on InsertAnimationClipCurveIDsCrash when applying changes to...

Animation

-

Feb 03, 2016

-

Version/s: 5.3.2f1

To reproduce:1. Open attached project2. Open Hierarchy window3. Select "Armature|run" animation in the Project window4. In the Inspe... Read more

5
votes
Fixed

[Android] Error when coming back from background EGL_BAD_NATIVE_WINDOW o...

Android

-

Nov 26, 2015

-

Version/s: 5.1.2p2

Error when coming back from background:D/Unity (23899): [EGL] Unable to acquire context: EGL_BAD_NATIVE_WINDOW: A NativeWindowType a... Read more

1
votes
Not Reproducible

Inconsistent return of Input.mousePosition between Windows and OSX

Input

-

Feb 02, 2016

-

Version/s: 5.3.2p1

Steps to reproduce:1) open attached 'input.zip'2) build for Stand alone3) play and drag mouse to right top corner Expected: returns ... Read more

0
votes
Fixed

[UNETServerDLL] Amount of incomming messages grows when client add host

Networking

-

Feb 03, 2016

-

Version/s: 5.4.0b4

Steps: 1. Open attached project2. Run "ChatServer.exe"3. Run "ClientGUI.exe"4. Press "Start Client" button5. Press "Connect" button6... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.