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The "Everything" option in EnumFlagsField is not overridden with unsigne...
How to reproduce: 1. Open the attached project("EnumFlagsFieldBugReport.zip") 2. Select "ExampleObject1" in the Hierarchy 3. Click o... Read more
[Linux] "Out of memory!" crash when opening Unity on Ubuntu 20.04
Reproduction steps: 1. Create and open a new project 2. Observe the crash Full error: Out of memory! (Filename: ./Editor/Src/Appli... Read more
[iOS] [UaaL] Screen.orientation method reports that screen is upside dow...
How to reproduce: 1. Open the attached 'Unity UAAL ScreenOrientation Bug Report.zip' project 2. Switch Platform to iOS in Build Sett... Read more
PlayerUpdateTime PlayerLoop callback no longer works properly after Time...
1. Open attached project; 2. Build a player to any platform that received Time.deltaTime fix; 3. Observe that project time calculati... Read more
NullReferenceException when graph window is opened on a new project
*Reproducible on:* * "main" branch * Release candidate 1.4.13 * Platform: Window 10 * Unity version: 2020.1.3f1 and 2019.4.8f1 *Ste... Read more
[Shadergraph] Custom Function still uses Vector1 after "vector 1 to floa...
Reproduces on Master (481375fefe) after "Vector 1 to float" change Repro 1. Create a custom function node 2. Add an input Expected r... Read more
[Shadergraph] Second Input port of Divide node after being disconnected ...
Reproduces on Master (481375fefe) reproduces on 9.x.x/release (2ddf9def91) doesn't reproduce in 8.x.x/release (4b3e9d383d) Repro st... Read more
Generated Xcode project doesn't build when using il2cpp scripting backend
To repro: 1. Create new project on MacEditor; 2. Switch to macOS platform; 3. Switch to il2cpp scripting backend; 4. Enable "Genera... Read more
[XR][Oculus XR Plugin] Build fails when attempting to build for a target...
Repro steps: 1. Open QA attached project repro_1266703 2. Make sure the target platform isn't set to Android 3. Attempt to build the... Read more
[WebGL][macOS] Builds do not run when using Big Sur
How to reproduce: 1. Create an empty project 2. In the Build Settings, select WebGL 3. Build and run Expected result: No errors are... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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