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0
votes
Fixed

[LWRP] Transparent Render Textures are Rendered as solid colors when usi...

Package: Scriptable Render Pipeline Lightweight

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Sep 26, 2019

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Version/s: 6.9.1

Steps to reproduce:1. Open user's attached project "LWRPRenderTextureTransparencyBug.zip"2. Build and Run the project3. Notice Rende... Read more

0
votes
Fixed

BRG picking skips BatchDrawCommandProcedural when selecting the GameObje...

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Dec 17, 2024

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Version/s: 6000.0.32f1, 6000.1.0a8, 6000.2.0a1

How to reproduce:1. Open the “ReproProject“ project2. Open the “OutdoorsScene“3. Open the Scene view4. In the Scene view, click on t... Read more

1
votes
Won't Fix

[iOS] Crash when using Addressables.InitializeAsync

Addressable Assets

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Jun 09, 2022

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Version/s: 2020.3.33f1

Reproduction steps:1. Download and open the attached "Misc.UnityProject.zip"2. Build and deploy the project to iOS3. Observe the cra... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more

1
votes
Fixed

Additional memory allocated when removing WorkRequest in UnitySynchroniz...

Scripting

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Sep 09, 2020

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Version/s: 2019.4, 2019.4.5f1, 2021.1

How to reproduce:1. Open the included project "AsyncTest_Repro.zip"2. In Build Settings enable: Development Build, Autoconnect Profi... Read more

0
votes
Fixed

[VR SPS] Edge detection image effect not applying to whole scene with si...

VR

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Nov 21, 2016

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Version/s: 5.5.0f2

In our vr-test-suite the edge image effect only covers the top half of the screen. It only happens in single pass and I couldn't rep... Read more

0
votes
Not Reproducible

[UNETServerDll] Attempt to connect to server while client is intensively...

Networking

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Apr 12, 2016

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Version/s: 5.4.0b14

Steps:1. Open attached solution2. Build3. Run "Server.exe"==>"Server started: 9999" message appears in console4. Run "ClientGUI.e... Read more

1
votes
Fixed

particleAmount function does not change the value of ParticleSystem.Emit

Shuriken

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Mar 17, 2017

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Version/s: 5.6.0b11

To reproduce:1. Open attached project;2. Run scene " EmissionParamsParticleCounBug";3. Open script and change the value of ParticleA... Read more

0
votes
Fixed

Importing .obj file of ~500Mb in size freezes when using operating syste...

Asset Importers

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May 30, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a1

Steps to reproduce:1. Open the attached project2. Go to "Assets" > "Test" > "Test" > "Test" in the Project window3. Right-c... Read more

1
votes
Fixed

[iOS] Mono does not support a specific security certificate when trying ...

Scripting

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Jan 21, 2016

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Version/s: 5.3.1f1

When trying to connect to a server, that uses SHA-256 with RSA Encryption ( 1.2.840.113549.1.1.11 ) signature algorithm with a HTTPS... Read more

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