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When GameObject with a Button-component on it gets activated, alpha-valu...
How to reproduce:1. Open attached project2. Open ReproScene3. Enter the Play Mode4. Observe results in the Console Reproducible with... Read more
Editor Build Settings 'Build' button is activated before Switch Platform...
Steps to reproduce: (repro.mp4)1. Make sure that the Editor has additional build support installed (e.g. Android/iOS)2. Open any pro... Read more
[HDRP] Meshes close to the Camera create artifacts around them when in m...
How to reproduce:1. Open the attached "case_1149723-HDRPMotionBlur.zip" project and open "SampleScene"2. Enter Play mode3. Using WAS... Read more
[iOS] App crashes silently on Devices which have 9.3.5 iOS version when ...
To reproduce: 1. Download attached project "iOS BinaryReader Crash.zip" and open in Unity2. Open "SampleScene" scene3. Build for iOS... Read more
Buttons becomes two times bigger after being pressed when a sprite is ch...
How to reproduce:1. Open the attached project2. Open the Sample Scene3. Enter the Play mode4. Press on the buttons in the Game view ... Read more
serializedProperty.objectReferenceInstanceIDValue returns 0 for missing ...
How to reproduce:1. Open the attached 654560.zip project2. Go to the Assets folder-> right click in the assets window-> Create... Read more
VisualElement issue: child of an element set to `display:none` shows up ...
How to reproduce:1. Create a new project2. Open the Package Manager3. Toggle Off Advanced > Show Dependencies4. Press + > Add ... Read more
Memory Profiler cancels Spanshot due to compilation "in progress" after ...
Reproduction steps: in an empty project:1) Install Memory Profiler Package through package manager UI and open the memory profiler w... Read more
[Editor] Casing for windows standalone platform is in lower case
The casing is not consistent for windows standalone platform, other platforms follow case other platforms follow Pascal Casing Steps... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- StackOverflowException occurs and tests fail to load when the Test Runner window is opened while System.Windows.Forms.dll and System.Deployment.dll are present in the project
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes