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Timeline frame pausing is inaccurate at low framerates
Reproduction steps:1. Open user's attached project "TimelineFrameTests.zip" and scene "SampleScene"2. In Hierarchy window, select "T... Read more
[iOS] Audio files are not played when using CallKit
Reproduction steps:1. Download and open the attached "BugReproProject" project2. In the Menu bar, press "File" > "Build Settings.... Read more
sRGB format is not supported with the 'Gamma' Color Space when the Main ...
How to reproduce it:1. Create a new 3D project2. In the Hierarchy view select the 'Main Camera'3. Go to the Inspector view > Came... Read more
"Unknown platform passed to AudioImporter" error is thrown when selectin...
Reproduction steps:1. Download UWP build support2. Download and open the attached project "1279810.zip"3. Select the audio file in t... Read more
OnAssignMaterialModel PostProcessor is called only once when Reimporting...
Reproduction steps:1. Open the attached project "OnAssignMaterialModelBugReport.zip"2. In the Project window under "Assets/Datas" ri... Read more
[UI Toolkit] Event is triggered on the wrong element after calling StopP...
How to reproduce:1. Open the attached '1283061.zip' project2. Open 'SampleScene' and enter the Play mode3. In the Game view select '... Read more
[TMP] "Global Offsets & Scale" input field is overlap with its title und...
"Global Offsets & Scale" input field is overlap with its title under the "Sprite Glyph Table" when TextMeshPro Sprite Asset is c... Read more
The Gradient window closes on the 2nd click on the Gradient field
How to reproduce it:1. Open attached project '1285035.zip'2. Load 'Scene' scene from 'Assets' folder3. Click on 'GameObject' GameObj... Read more
[DXR] Editor crashes with GfxDeviceD3D12Base::DrawBuffersCommon when Ray...
How to reproduce:1. Open the attached project named "Case_1282705"2. Open the New Scene located in 01_MOSA_Assets\01_Scenes3. Select... Read more
[DeviceSimulator][CustomDevice] Device overlay is shaped incorrectly whe...
How to reproduce:1. Open the attached project2. Go to Preferences -> Device Simulator and set path to opened projects Assets/devi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation