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ParticleSystemRenderer component appears after ParticleSystem component ...
Steps:1. Add "GameObject -> Create empty" and make a prefab out of it2. Select GameObject prefab instance in Hierarchy3. Add Part... Read more
Crash when trying to load RenderDoc while using OpenGL / DirectX12 Graph...
Reproduction steps:1. Open the attached Project from "RenderDocCrash.zip"2. Right-click on the "Game View" Tab and then click on "Lo... Read more
Changes made to Asset outside Unity are not applied during Play Mode whe...
Steps to reproduce:1. Open the attached project "Case_1150790"2. Navigate to Project -> Assets -> Scenes and open "SampleScene... Read more
[Terrain] Texture is missing when created a new Terrain
Texture is missing when created a new Terrain Steps to reproduce: 1. Create a new Project2. Create a Terrain object Actual Result: T... Read more
GameObjectRecorder only records changes in the root object, changes in c...
How to reproduce:1. Open attached project2. Open ReproScene and enter the Play Mode3. Press 'Enter' to start recording character mov... Read more
The View is upside-down, and the Rotation on the Vertical Axis is invert...
To reproduce: 1. Download attached project "ios-gvr-1.zip" and open in Unity2. Open "HelloVR" scene3. Build for iOS4. Deploy the Xco... Read more
[Shadows] Shadows flicker when camera is moving
How to reproduce:1. Open the attached project2. Enter the Play mode3. Inspect the shadows in the scene view Actual: Shadows flicker ... Read more
Search bar Enter button's events are not handled properly when searching...
To reproduce:1. Open any project2. In Project window, type in the search bar "ref:anytext" and press Enter Expected: since pressing ... Read more
Unity 2019.1.0f2 flickers in Unity Hub when hovered making it unable to ...
How to reproduce:1. Open Unity Hub2. Have 2019.1.0f2 installed Reproducible with: Unity Hub 1.6.2 Actual results: 2019.1.0f2 version... Read more
ArgumentOutOfRangeException is thrown when Assets folder is selected whe...
ArgumentOutOfRangeException is thrown when Assets folder is selected after restoring a previous version of project. Refer the attach... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes