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1
votes
Duplicate

Disabling/enabling audio source and exiting playmode may trigger pop sounds

Audio

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Oct 06, 2020

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Version/s: 2019.4, 2019.4.12f1

While testing out an audio source during playmode I noticed some pop sounds occasionally being triggered when exiting playmode. Ste... Read more

0
votes
Not Reproducible

[URP] LODGroup preview on Inspector is pink

Mesh

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Oct 06, 2020

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Version/s: 2020.2

Affects URP not Built-in RP. Steps: 1. Open attached project (20201006_lodpreview.zip) 2. Open repro scene 3. On SceneView select "... Read more

0
votes
Fixed

[Nexus][UIR] UIToolKit UI is not rendered properly on Nexus devices

Package: UI Toolkit

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Aug 22, 2020

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Version/s: 1.0.0-preview.9

How to reproduce: 1. Open the attached 2. Build & Run project on the mobile device Expected result: No rendering issues Actual res... Read more

0
votes
Fixed

Shader warnings get lost when getting the shader from cache

Shader System

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Oct 06, 2020

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Version/s:

Shader warnings are lost if the shader variant is loaded from the cache instead of compilation. Typically with local shader cache th... Read more

0
votes
Won't Fix

[XR] ParticleSystem.ScheduleGeometryJobs takes up to ~60% of time when u...

XR SDK

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Apr 06, 2020

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Version/s: 2018.4, 2019.3.3f1, 2019.4

Reproduction steps: 1. Open the attached project ("Heat sources PoC.zip") 2. Open "Handheld Test" 3. Open Profiler window 4. Enter P... Read more

3
votes
Fixed

Dualshock4 SetLightBarColor and SetMotorSpeeds cannot be called on the s...

Package: Input System

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Aug 17, 2020

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Version/s: 1.1.0-preview.1

How to reproduce: 1. Open the attached project ("DS4LightVibration.zip") 2. Open Sample Scene 3. Press Change Color and later Reset ... Read more

0
votes
Duplicate

Changing an instance of a Prefab with a List/Array resets it when the Li...

Scene Management

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Oct 01, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0b4

How to reproduce: 1. Open the user's attached project("Bugs.zip") 2. Select "Prefab instance" in the Hierarchy 3. In the Inspector w... Read more

2
votes
Won't Fix

[Metal][URP] Visual artifacts are seen when base Camera's Clear Flag is ...

Package: Scriptable Render Pipeline Universal

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Oct 01, 2020

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Version/s: 10.0.0-preview.26

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Observe the Game View Expect... Read more

0
votes
Fixed

Inspector doesn't display all Components when using custom Component on ...

Inspector Framework

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Oct 03, 2020

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Version/s: 2020.2.0b5, 2021.1

Reproduction steps: 1. Open attached project 2. Check that "Assets\Ball" Prefab doesn't have Rigidbody2D or CircleCollider2D 3. Pres... Read more

0
votes
Duplicate

The Inspector is empty when selecting states and transitions of the Sub-...

Animation

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Oct 03, 2020

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Version/s: 2020.1.0b10, 2020.1.7f1, 2020.2.0a11

How to reproduce 1. Open the attached '1282450.zip' project 2. In the Project window double click on 'Controller1' 3. In the Animato... Read more

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