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[Audio Mixer] Unable to expose other "Send Level" parameters when one is...
How to reproduce:1. Open users attached project2. In Audio Mixer, change "Canard1" send level to "Unexposed"3. Change "Canard2" send... Read more
System.Text.Json.JsonSerializer.Deserialize throws an error when deseria...
How to reproduce:1. Open the attached project (case-1287280.zip)2. Open the Build Settings (File -> Build Settings)3. Make sure '... Read more
[Metal][iOS] Shader compilation fails when running built project
Reproduction steps:1. Open attached Project "metalshader.zip"2. Build and Deploy the app to a device3. Observe the Xcode console Exp... Read more
[URP] Custom Blend Factors property goes out of Layout under Blend Style...
On resizing the Inspector window to its minimum width, Custom Blend Factors property goes out of Layout under Blend Style from 2D Re... Read more
[PLM] Disc shaped area lights do not work in some instances
Steps to reproduce: 1. Download SephoraChristmas project2. Additively load SephoraForest-Environment and SephoraForest-Lighting scen... Read more
[VFX Graph] Preview Window does not draw Particles when it is converted ...
How to reproduce:1. Open the attached project named "Case_1290635"2. Set the Editor's Layout to default3. Select the New VFX Graph i... Read more
[URP] URP MSAA option missing from camera when Target Eye is set to "both"
Reproduces on Master (a32840b296)Steps:1. Use a project with Universal RP2. Select a camera3. Look for the MSAA optionExpected resul... Read more
Undoing RegisterCreatedObjectUndo always changes the name of redo to "Cr...
How to reproduce:1. Open attached project "Bugs.zip"2. Open "Scene" scene3. Select "Script" GameObject4. Click on the "Create" check... Read more
The Inspector window indicates that there are unapplied changes after ch...
How to reproduce:1. Open the user's attached project2. In the Project window select the 'pexels-photo-242616.jpeg' texture3. Change ... Read more
[UWP] XAML build shifts from App to a slate when TouchScreenKeyboard is ...
How to reproduce:1. Open the attached "TestKeyboard.zip" project2. Build to UWP with XAML Build Type3. Open Visual Studio solution4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class