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[Animator]Triggering an animation state in multiple animation layers res...
To reproduce: 1.Download and open attached project 2.Go to scenes folder and open level scene 3.Press play 4.Wait till player jump ... Read more
API Updater does not update Profiler.GetRuntimeMemorySize
Steps to reproduce: 1. Open the attached project (Unity5_BugReport_APIUpdater_Profiler_1.zip) 2. Execute Mainmenu/BugReport/Profiler... Read more
Crash caused by dragging a Scriptable Object asset
Reproduction steps: 1. Open attached project (Grocery.zip); 2. Go to Gameplay Balance Settings -> Level_003 and select Wave_Level_03... Read more
[Android] [Particles] Particles with receiving and casting shadows enabl...
How to reproduce: 1. Open attached project 2. Build for Android 3. See particles moving on screen 4. Touch and hold down on the scre... Read more
Encoding.GetEncoding("big5") failure when building with [IL2CPP]
To reproduce: 1. Open attached project 2. Build and run on iOS or Android with IL2CPP as the scripting backend Notice that when runn... Read more
Reverting model back to a prefab and then undoing these changes creates ...
To reproduce: 1.Download and open attached project 2.Open "SimpleVoхelPack" folder 3.Go to scenes folder and open "Forest" Scene 4.... Read more
Unity crashes in ExtractSpriteMeshBuffers() when sprite is rendered in s...
With a specific asset store asset, unity editor crashes in shaded wireframe mode. To reproduce: 1. Download the attached project. 2... Read more
[StaticBatching] Loading static meshes from AssetBundles results in heav...
Steps to reproduce: 1. Download the latest attached stripped down project "TrainingManager.zip" (newest ownCloud link) 2. Extract it... Read more
Sometimes Take Sample in Profiler memory window does not sample
Reproduction steps: 1. Open attached project (repro.zip); 2. Build a standalone development build; 3. Open the application; 4. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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