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Errors are thrown on opening floating preview window of new VFX graph in...
Errors are thrown on opening floating preview window of the new VFX graph in the 3D template. CameraSort.compute: Kernel at index (0... Read more
[Linux][Scene View] Gizmos dropdown list does not close on clicking in t...
Gizmos dropdown list not getting closed on mouse control in Scene view, Steps to Reproduce:1. Create a New Project2. Scene View >... Read more
[VFX][HDRP]NullReferenceException thrown on assigning 3D Texture in Vect...
NullReferenceException thrown on assigning 3D Texture in Vector Field in Default VFX Resources Steps to Repro: 1. Create a new Proje... Read more
[Asset Importer] Editor Crashes while importing .usda file
Editor Crashes while importing .usda file. Steps to repro:1. Open the attached project.2. Edit > Import USD or Alembic.3. Import ... Read more
[IMGUI] Duplicate instance appears on renaming sprite after assigning in...
Duplicate instance appears on renaming sprite after assigning in the selector window. Steps to repro:1. Open the attached project.2.... Read more
[PLM] error mentioning the GPU driver is printed on fallback due to < mi...
To reproduce this, you will need a GPU that has <4GB of RAM (mine is an NVidia 1060) Repro steps:- download this project- try to ... Read more
Exception in UnityEditor.Rendering.HighDefinition.HDBakedReflect error w...
Steps to repro:1. Pull the Sponza HDRP project: https://ono.unity3d.com/test-data/gi-tests/SponzaHDRP and sync to the revision 9ffcf... Read more
Setting Terrain Height as a first action taken upon a Terrain Object wil...
Repro Steps:1. Install Terrain Tools package 3.0.2-preview.22. Create a Terrain Object in the scene3. Select the Paint Terrain Butto... Read more
Disabling VSync doesn't work on UWP when using D3D12
1. Create a new project;2. Add a script that disables VSync and logs frame rate;3. Configure to use D3D12 on UWP;4. Build the projec... Read more
When a VFX Asset is dragged and dropped on a GameObject in the Scene vie...
Reproduction steps:1. Open the user's attached project "DragDropBug.zip"2. In the Project window open Assets/Scenes/BugTest.unity3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch