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[iOS] Built project crashes in "il2cpp System::Net::Socket::ReceiveFrom_...
Reproduction steps: 1. Open the attached project "UDPSocketRepro.zip"; 2. Make a build for iOS; 3. Run the built project on any iOS ... Read more
Editor crashes in AtomicList::Load when loading a scene at runtime
To reproduce: 1. Open the attached project (only temp projects.zip) 2. Open the Mech Starter Pack/Scenes/0 scene 3. Add the "0" and... Read more
Upgrading project doesn't allow to select Analytics library/com.unity.ad...
How to reproduce: 1. Open the project "1065921GCTest.zip" with Unity 2018.1 or earlier 2. Close project and open with Unity 2018.2 o... Read more
Unity crashes with cppShutdownSubstance on Play Mode when project folder...
How to reproduce: 1. Name the user's project folder with non-latin characters 2. Open the user's project 3. Enter Play Mode Expecte... Read more
Editor crashes when a prefab with a "Cloth" component is instantiated
Reproduction steps: 1. Open "friendandfoe" project 2. Enter Play Mode Expected Result: The Scenes load properly Actual Result: The... Read more
Crash when using Dynamic Methods and a generic owner class on C# 4.x
How to reproduce: 1. Open the attached project 2. Open the "master" scene 3. Enter Play mode Expected result: Editor does not crash... Read more
HoloLens gesture interactions not working when using the holographic rem...
Steps to reproduce: 1. Download 1064437_repro.zip 2. Change platform to UWP and enable Mixed Reality Remoting in build settings 3. B... Read more
[2018.2] Player crashes on GameObject::ActivateAwakeRecursivelyInternal ...
How to reproduce: 1. Open the "Build_Crash.zip" project 2. Open Build settings 3. Add Master, Scene1, and Scene2 scenes into the bui... Read more
HUB - Project upgrades get double version warning message
When launching a previously created project via the HUB menu bar icon on OSX you'll get a warning prompt. This prompt asks if you wo... Read more
Editor crashes in Scripting::ScriptingWrapperFor when exiting Play mode
To reproduce: 1. Open the attached project (vikersund.zip) 2. Open the "startupscene" scene 3. Enter Play mode 4. (Optional) Observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object