Search Issue Tracker

Duplicate

Votes

0

Found in

2018.2.0b8

2018.2.0b11

Issue ID

1057461

Regression

Yes

[2018.2] Player crashes on GameObject::ActivateAwakeRecursivelyInternal when changing scene if using System.Threading.Tasks

Visual Effects - Legacy

-

How to reproduce:
1. Open the "Build_Crash.zip" project
2. Open Build settings
3. Add Master, Scene1, and Scene2 scenes into the build settings (In that order)
4. Build & Run
5. Wait until Unity crashes.

Actual result: Unity crashes.

Reproducible with: 2018.2.2f1, 2018.2.0b8.
Regression introduced in: 2018.2.0b8.
Not reproducible with: 2018.2.0b7, 2018.3.0a7, 2018.1.9f1.

Notes:
Unity crashes on line "yield return SceneManager.LoadSceneAsync(sceneName, LoadSceneMode.Additive);", test.cs: 54. after calling LoadLevel("Scene1"); for the second time.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.