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Votes
0
Found in
2018.2.0b8
2018.2.0b11
Issue ID
1057461
Regression
Yes
[2018.2] Player crashes on GameObject::ActivateAwakeRecursivelyInternal when changing scene if using System.Threading.Tasks
How to reproduce:
1. Open the "Build_Crash.zip" project
2. Open Build settings
3. Add Master, Scene1, and Scene2 scenes into the build settings (In that order)
4. Build & Run
5. Wait until Unity crashes.
Actual result: Unity crashes.
Reproducible with: 2018.2.2f1, 2018.2.0b8.
Regression introduced in: 2018.2.0b8.
Not reproducible with: 2018.2.0b7, 2018.3.0a7, 2018.1.9f1.
Notes:
Unity crashes on line "yield return SceneManager.LoadSceneAsync(sceneName, LoadSceneMode.Additive);", test.cs: 54. after calling LoadLevel("Scene1"); for the second time.
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This is a duplicate of issue #1070526