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1
votes
Won't Fix

TTF fonts don't reimport automatically if upgraded to 5.5/5.6

Graphics - General

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Dec 02, 2016

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Version/s: 5.5.0f3

Reproductions Steps: 1. Import the attached project "FontTransfer" into Unity 5.4.3p3. 2. Open "Test" scene. 3. Click on "case_85715... Read more

1
votes
Fixed

XCode project has errors when building with Mono2x scripting backend and...

iOS

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Dec 31, 2016

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Version/s: 5.5.0p3

To reproduce: 1. Open new project 2. Set build target to iOS 3. Set scripting backend to Mono 2x 4. Set Stripping level to anything ... Read more

0
votes
Duplicate

[OSX] Reimporting project with .mb files switches their meshes

Asset and Scene Management

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Dec 19, 2016

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Version/s: 5.5.0p2

1. Open the project 2. Open "Models" folder in Project window. 3. Observe 3 .mb files: constructor.mb (containing ConstructorMesh) g... Read more

0
votes
Fixed

Full screen non native resolution setting in Windows builds creates a cr...

Graphics - General

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Jan 03, 2017

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Version/s: 5.6.0b3

When you create a build in Windows and you set the resolution to a different setting that the native resolution of the monitor havin... Read more

0
votes
Fixed

While the Collision plane in Solid mode is visible in the scene view, al...

Shuriken

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Dec 29, 2016

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Version/s: 5.6.0a6

How to reproduce: 1. Open a new project 2. Import attached package 3. Select the Particle System gameobject in the scene view - A ... Read more

0
votes
Won't Fix

If the Physics Debug view is enabled and Gizmos are enabled in the Game ...

Physics

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Dec 28, 2016

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Version/s: 5.6.0a6

How to reproduce: 1. Open attached project 2. Open scene BoxColliders.unity 3. Enable the Physics Debug View - Make sure the Draw ... Read more

1
votes
Fixed

Last frame of animation is skipped if there is a transition to next anim...

Animation

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Dec 30, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open attached project 2. Open "Main" scene 3. Open Animator window 4. Select Canvas->Image in the hierarchy v... Read more

0
votes
By Design

[ConfigurableJoint] Angular drive position damper ignores drive mode and...

Physics

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Feb 26, 2015

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Version/s: 5.0.0f3

To reproduce: 1.Open attached project. 2.Open and run "ConfigJoint_DamperBug" scene located in Assets. 3.Select cube in hierarchy vi... Read more

0
votes
Fixed

Caching MoveCache and GetCachedVersions with invalid arguments don't thr...

Asset Bundles

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Jan 03, 2017

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Version/s:

To reproduce: 1. Pull and update assetbundle/caching-api/tests 2. Build locally or get a build from katana of that branch (build of... Read more

0
votes
Fixed

RequireComponent does not add a component on the object that has the script

Inspector Functionality

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Jan 03, 2017

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Version/s: 5.5.0p3

Reproduction steps: 1. Open the attached project; 2. Open the scene 'TestScene'; 3. Create an empty gameobject; 4. Drag 'NavMeshAge... Read more

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