Search Issue Tracker
Fixed in 2018.2.X
Votes
1
Found in
2017.3.0b4
Issue ID
958487
Regression
Yes
[iOS] VideoPlayer app crashes and device gets disconnected when Playback Speed is increased
How to reproduce:
1. Open the attached project (I have added link to OC)
2. Open "scene" scene
3. Select Quad and set Video Player's Playback Speed to 3
4. Build and run on device
Result: App starts and crashes, device gets disconnected from XCode, no crash log. According to some forum threads this is memory issue.
Reproducible: 2017.3.0b4
Not reproducible: 2017.2.0f3 <-video doesn't play, but app doesn't crash
DUT(reproducible):
iPhone 5s iOS 9.3.3
iPad Mini 2 10.3.1
DUT(not reproducible):
iPhone 8+ iOS 11.0.1
iPad Pro 9.7’’ iOS 10.2.1
iPad 2 iOS 8.1.2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment