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[Terrain Tools] [OpenGLES3] Undesired results will occasionally occur wh...
Repro Steps:1. Launch Editor 2020.2.0b9 on a Windows Machine2. set your Graphics API to OpenGLSE3 in your project settings3. Install... Read more
UWP Player Settings missing Capability backgroundSpatialPerception Setting
How to reproduce:1. Create a new project2. Switch to UWP3. Open the Project Settings -> Player -> Publishing Settings -> Ca... Read more
[Mac] DLLNotFoundException when trying to Open DLL on Mac
Reproduction steps:1. Open attached Project "DLL_Issues_Mac"2. Open "Assets/Scene" Scene3. Press Play Expected result: Play mode ena... Read more
Project fails to load scene in WebGL due to lack of memory
Since the Memeory Allocation option was removed, the first Level of the 2D game kit will now not load any more for WebGL. The level ... Read more
[Vulkan][URP] Visual glitches like dead pixels on Samsung S8, Adreno 540
How to reproduce:1. Open the attached project or create a new URP template project2. Make sure Graphics API set to Vulkan3. Build &a... Read more
[TextMeshPro] Materials are not updated correctly when using font variants
Reproduction steps:1. Open the attached project ("TMProMaterialIssue.zip")2. Open "SampleScene" scene3. Enter Play mode4. Notice tex... Read more
[ECS] Physics stop simulating when all PhysicsCollider in the scene are ...
How to reproduce:1. Open attached project "1287541.zip"2. Open "PhysicsTest" Scene3. Play Expected result: Cube entity keeps falling... Read more
[UI] Transition is invisible when connecting Sub-StateMachine that is in...
How to reproduce:1. Open the attached '1287749.zip' project2. In the Project window double-click on 'New Animator Controller'3. In t... Read more
[macOS] Application.systemLanguage returns "Unknown" when system languag...
How to reproduce:1. Change the system language to Norwegian Bokmål/Nynorsk2. Restart the PC3. Open the attached Scene labeled "Sampl... Read more
[Vulkan][URP][PowerVR] 'null pointer dereference' crash after launching ...
How to reproduce:1. Open the attached project or create a new URP template project2. Make sure Graphics API set to Vulkan3. Build &a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes