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[UNETServerDLL] "m_AllocatedMessages >= 0" assert rises when client conn...
Steps:1. Open attached project2. Run "ChatServer.exe"==>Server startyed message appears in console3. Run "ClientGUI.exe"==>Cli... Read more
[LightProbes] Undoing light probe changes persist when group is deselected
Undoing changes made to a light probe group (i.e. moving, adding, or deleting probes) visually persists when the group is deselected... Read more
[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...
Sharp banding visible when using light probes in gamma color space. Repro steps:1. Open BounceTest scene in attached project.2. Make... Read more
[Android]App crashes on Asus Fonepad K004 if Developer Build is checked
To reproduce:1) Create new project2) Check "Development Build" in settings3) Build and run on Asus Fonepad K004 App immediately cras... Read more
[GLES] Since 5.3 default shader precision statement inserted in wrong pl...
When writing shaders in GLSLPROGRAM snippets and adding #extension there, Unity compiles them and inserts additional default precisi... Read more
Whitespace changes to script prevent Play mode until reimport
Changing a behaviour script while working in the Unity Editor prevents launching Play mode until you manually reimport the script. Read more
Stand alone build crash at std::vector<win::RawInput::HidDevice::Value,s...
Reproduction steps:1) Open attached project and build for PC standalone. Building project crashes when it tries to build reflection ... Read more
iOS: "Shader compilation failed" error in the log
Steps to reproduce:- Set Graphics API to OpenGLES2 under Player Settings > Other Settings- Build a project for iOS (with any back... Read more
[Rotation][Center] game object position and rotation values of other axe...
Reproduction steps:1. Open attached unity project.2. Select rotation editor manipulation mode and center pivot mode(Picture attached... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions