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[Prefabs] Undo doesn't work after 'Clear Parent' action is performed for...
Undo action does not work after 'Clear Parent' action is performed when the Prefab object is open in either Context or Isolation mod... Read more
Creating another Render Texture causes "assigning 3D texture to 2DArray ...
Steps to reproduce:1. Create a new empty legacy project2. Create Render Texture and set type to 2D Array first, then type to Cube3. ... Read more
[Assembly definition] problems when add a new assembly definition reference
steps to repro:1. create a new project2. add a new assembly definition asset3. select the assembly definition asset4. in inspector, ... Read more
ShaderGraph files use a mix of 'CR LF' and 'LF' line endings
How to reproduce:1. Create a new URP/HDRP Template project2. Create a new ShaderGraph file3. Observe line endings in Notepad++ (Or s... Read more
[GLES2] [iOS] UnityGet2DClipping function returns wrong values
Steps to reproduce:1. Open Unity project in "New Unity Project.zip"2. Inspect the scene:Notice how the Scene looks in the editor (sm... Read more
[ProBuilder] Gizmos menu icons reset after Editor is restarted when ProB...
How to reproduce:1. Create a new project2. Import the ProBuilder package from the Package Manager3. Open the Scene view or the Game ... Read more
Modified Component option is not in the Component context menu when chan...
How to reproduce:1. Open a new project2. Create a new Particle System in the Hierarchy window (Right-click -> Effects -> Parti... Read more
[Android] [Swappy] Application crash on start when Swappy enabled
Steps to reproduce:1) Download attached project and open in Unity2) Build and Run project on a device3) Observe the crash on launchb... Read more
Assertion failed on expression errors when switching shared mesh rapidly
Reproduction steps:1. Open user's attached project "Bug.zip" and scene "Scene"2. Enter Play Mode3. Observe Console window Expected r... Read more
[Editor layouts] Custom editor window is silently ignored from layout
steps to repro:1. open project2. select "TEST" > "editor window - <version>"3. dock the window4. select Layouts > save l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes