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Package Manager - Package names longer than 19 characters are truncated
Package names longer than 19 characters are truncated. The menu cannot be resized to accomodate the name correctly. Steps to reprodu... Read more
Package Manager - After a search the up/down arrows cycle through the fu...
When cycling through searched results, up and down on the keyboard cycles through all packages which are not displayed. Expected: To... Read more
[UX] [Mac OS X] when tool windows is closed keyEvent have zero mousePosi...
Pressing space while the cursor is over a context node shows the nodes, and not as expected the blocks menu. Repro steps:1. On OSX, ... Read more
Images with "Preserve Aspect" don't update aspect ratio when changing sp...
Steps on how to reproduce:1. Open the attached "ImageAspectRepro2018.3.6f1.zip" project2. Play the 'SampleScene' scene3. Click on th... Read more
PrefabUtility.SaveAsPrefabAsset() returns null when creating new prefab ...
Reproduction steps:1. Open the attached project inside of "PrefabUtilitySaveAsAssetIssue.zip"2. Delete "untitled_prefabroot" Prefab ... Read more
No Key Frames are added to Animation Track when Recording changes made t...
Steps to reproduce:1. Open users attached project "ParticleSystemMaterialAniBug.zip"2. Navigate to Project -> Assets -> Scenes... Read more
Invoke is not called if assigning transform.GetChild() to a variable bef...
Reproducible on Standalone, Android and iOSFor the relevant script, open enemyMover.cs To reproduce:1. Open attached project "Invoke... Read more
Game View stutters on Play Mode when memory contains a lot of class inst...
Reproduction steps:1. Open the attached project inside of "Net4.x Freeze example.zip"2. Open and Play "SampleScene" Expected result:... Read more
fbxsdk::FbxMemoryFile::Truncate crashes when importing a .fbx file
To reproduce: 1. Download attached project “Dressup.zip" and open in Unity2. Import "Bikini.fbx", "CherryBlossoms.fbx", "CherrySkirt... Read more
Editor shaders not recompiling when changing target graphics API in the ...
Changing Graphics APIs between DX11/DX12 doesn't result in shaders being recompiled in-Editor. Reproduction Steps:1. Open the new at... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons