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Setting LineRenderer's endColor does not change the last Alpha value if ...
To reproduce: 1. Open attached project "LineRendererEndColorBug.zip". 2. Play "Scene" scene. 3. Look at line renderers. Transparency... Read more
[ScriptUpdater] Too many heap sections error while upgrading a project w...
Reproduction Steps: 1- Open the reproduction project using Unity 5.5. (860948_reproduction.zip) 2- Wait for import, Unity will ask t... Read more
[GC Alloc]Playables API "SetInputWeights()" method generates tons of gar...
Steps to reproduce: 1. Download and open the attached project. 2. Open the Profiler window 3. Enter play mode Expected result: no, ... Read more
AudioMixer values get reset between Awake() and Start()
To reproduce: 1. Open user's attached project ("SoundManagerFix.zip") 2. Paste these lines into the Start() function: float test = -... Read more
Non-Linear Editor performance of SaveScene and EnterPlaymode
Reproduction Steps: 1- Open the reproduction project (case_863912.zip). 2- Open profiler and start profiling the editor. 3- Measure ... Read more
[Regression] Default terrain's material is more specular in 5.6 than in ...
Prerequisites: You'll need Unity 5.5 and 5.6. Steps to repro: 1. Create new project in Unity 5.5.; 2. Export attached package; 3. ... Read more
[iOS] Mono.Cecil.ResolutionException: Failed to resolve UnityEngine.Rend...
iOS build fails due to 'Mono.Cecil.ResolutionException: Failed to resolve UnityEngine.RenderTexture' error. Steps to reproduce: 1) ... Read more
Crash on opening project in 5.6.0b3
Unity crashes on project attached. No clear steps to reproduce. Unity was inactive for a while and crashed on opening of pre-exis... Read more
If you load a scene using OnPointerDown, the OnPointerUp method is not c...
Reproduction steps: 1. Open my attached project 2. Open scene1 3. Enter Play mode 4. Click on the button Result: OnPointerDown() is... Read more
TLS ALLOCATOR ALLOC_TEMP_THREAD error caused by particle systems
Steps to reproduce: 1. Download and open the attached project 2. Drag the Fireworks prefab into the scene 3. Observe the console Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects