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0
votes
Fixed

Edit handles don't move together with the collider if it receives offset...

Editor - Other

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Dec 22, 2016

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Version/s: 5.6.0b3

Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy select "GameObject (1)" 4. Enable "Edit Collider... Read more

0
votes
Fixed

PlayerPrefs gets corrupted on Windows 8.1-10 on sudden reset

Universal Windows Platform

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Nov 28, 2016

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Version/s: 5.5.0f2

Steps to reproduce: 1. Open attached project 2. Build for WSA Universal 10/8.1 SDK 3. Open VS solution 4. Deploy on Windows phone de... Read more

0
votes
Fixed

[Android] [IL2CPP] Stacktrace returns wrong values

IL2CPP

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Dec 22, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1) Download attached project ' TestStack.zip' and open in Unity 2) Make sure Scripting Backend - IL2CPP in Play... Read more

0
votes
Fixed

Video player doesn't stretch video when aspect ratio is set to stretch mode

Video

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Dec 22, 2016

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Version/s: 5.6.0b3

Reproduction steps: 1. Open the attached project (ReproProject_v2.zip) 2. Open and play the "level1" scene Actual result: The vide... Read more

0
votes
Won't Fix

[Android] Render artefacts on objects that don't receive shadows using A...

Android

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Dec 21, 2016

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Version/s: 5.5.0f3

How to reproduce: 1. Open user provided project 2. Build for Adreno 530 device 3. Play the built app (You can die in game, the camer... Read more

0
votes
Fixed

Skybox Reflection is broken on Mac - Material and Shadows render wrongly...

Graphics - General

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Nov 15, 2016

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Version/s:

Skybox Reflection is broken on Mac thus some Game Objects are rendered wrongly. It includes Materials and Shadows (see attached pict... Read more

0
votes
Duplicate

Progress bar for Generate Lighting gets stuck when removing default skyb...

Editor - Other

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Dec 22, 2016

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Version/s: 5.6.0b3

The small progress bar on the bottom right corner of the editor that indicates the baking progress for lighting gets stuck at 11/17 ... Read more

0
votes
Won't Fix

[OSX] MonoDevelop debugger evaluation Times Out on Assert IsTrue

CodeEditors

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Dec 16, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open the project 2. Go to "Editor Tests" window 3. Find "SimpleInterfaceTest" under "UndoStackTests" dropdown... Read more

0
votes
Fixed

5.6.0b3: Setting size on one dimension of BoxCollider2D to zero crashes

Editor - Other

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Dec 22, 2016

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Version/s:

1. Create a new GameObject 2. Add a BoxCollider2D component 3. In the Inspector, set the size of the BoxCollider2D to 0 on its x-axi... Read more

0
votes
Won't Fix

Changing sprites position by moving y axis makes sprite disappear in gam...

2D

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Dec 22, 2016

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Version/s: 5.6.0b2

When all sprites have the same Z value and are in the same sorting layer, later placed sprite disappears and reappears in scene and ... Read more

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