Search Issue Tracker
Fixed in 5.5.1
Votes
0
Found in
5.5.0f3
Issue ID
863850
Regression
No
[Android] [IL2CPP] Stacktrace returns wrong values
Steps to reproduce:
1) Download attached project ' TestStack.zip' and open in Unity
2) Make sure Scripting Backend - IL2CPP in Player Settings
3) Build and run project on a device
4) Press button 'Get Stack' to start a script
5) Check logs and you should see that StackTrace returns wrong values
Reproduced with:
5.3.7p2, 5.4.4f1, 5.5.0p3, 5.6.0b2
Note: Works fine with Mono2x
---------------------------------------------
Fixed in: 5.5.4p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment