Search Issue Tracker
[API Updater] Internal error: Recursion detected while updating scripts ...
Steps to reproduce: 1. Open attached project using Unity 5.6 2. API updater will ask to automatically update scripts, agree. 3. Aft... Read more
[MutiDisplay] Player doesn't detect when displays are connected/disconne...
To Reproduce: 1. On a multi display set up (tested with 2 and 3) build the attached project. 2. Run it with all screens connected ... Read more
Game crashes, when using TrailRenderer component
After upgrading project from 5.3.4 to 5.5.0p1, game players get crash. It seems to happen more often on older video cards This prob... Read more
Certain sized colliders are invisible when collider isn't in edit mode
Steps to reproduce: 1. Open attached project 2. Open scene "colliderNotShown" 3. Double-click "New Sprite" in hierarchy to be taken... Read more
VideoPlayer.Play() doesn't start playing video from the beginning
Steps to reproduce: 1. Open attached project "something_2D.zip" 2. Open "test" scene 3. Enter play mode 4. Watch video Expected res... Read more
[CircleCollider2D] Impossible to edit negatively scaled collider using e...
Steps to reproduce: 1. Create new project and add empty game object to scene 2. Add Circle Collider to that object 3. Scale that ob... Read more
Undo operation of deleted key frames doesn't refresh animation window wh...
How to reproduce: 1. Open the attached project 2. Open TestScene 3. Open Animation window (make sure that animation window's positio... Read more
Video stops playing in the Editor when Editor is moved
Steps to reproduce: 1. Open attached project "something_2D.zip" 2. Open "test" scene 3. Enter play mode 4. Start dragging Unity Edit... Read more
Crash after adding Component Canvas
Reproduction steps: 1. Create New Project. 2. Create Canvas. 3. Create another Canvas. (Child of previous one). 4. Create one more C... Read more
[Auto][UI] Compositing process gets stuck while building lighting
In the editor UI, compositing process gets stuck while building the lighting in auto mode when the light mode is set to Stationary o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects