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[iOS][Android] Stencil comparisons don't work on mobile
Steps to reproduce:1. Open user attached project2. Build & Run3. Move the Player to the edge of the floor and observe that the b... Read more
[UI Elements] Play mode Color tint is not removed when Play mode cannot ...
To reproduce:1. Open any project2. Change editor's Play mode tint color to something clearly visible (File > Preferences > Col... Read more
[Terrain] Brush tiles when moved near edges while height is set to 600
Brush tiles when moved near edges while height is set to 600 Steps to Repro:1. Create a new Project or open attached Project2. Hiera... Read more
Sub-Emitter particles activated through a Control Track in Timeline stop...
How to reproduce:1. Open the attached "SubemitterTimeline.zip" project2. Open the "TimelineSubEmitter_Bug" Scene3. Select "Timeline ... Read more
[VCS] VCS Changeset has wrong icon
Steps to reproduce: 1. Create new project2. Enable version control and connect to server3. Open version control windowNotice that de... Read more
Copying and pasting animation frame key results in incorrect key values ...
How to reproduce:1. Open the "Bog.zip" project2. Open the "SampleScene.unity" scene3. Select "Enemy" in the Hierarchy4. Open Animati... Read more
[Linux] Burst requires libstdc++.so.6 with GLIBCXX_3.4.21 but CentOS 7 o...
How to reproduce:1. Open the attached project ('Burstlibstdc Test.zip')-- Observe the errors in the console (see the originally atta... Read more
GetComponent<Shadow>() returns Outline Component when Shadow component i...
Reproduction steps:1. Open the attached project from "1139842_shadowoutline.zip"2. Open and Play the "SampleScene" Expected: The Out... Read more
Painted Sprites on a Tile Palette in the Scene changes their position wh...
Steps to reproduce:1. Open the attached project "Case_1142725"2. Import "colour green" to Tile Palette "Red" from Project -> Asse... Read more
Bones no longer drawn in the scene view when adjusting Per-Muscle Settings
While adjusting Muscles & Settings the scene view stops rendering bones. Steps to reproduce- Open the attached project- Select A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons