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Terrain Collider inspector's info is out of bounds, when inspector is sc...
To reproduce:1. Create terrain.2. Add cloth component. (or any other component which would have "Edit bounds" or "Edit constraints" ... Read more
maxSpeed and deltaTime for Vector2.SmoothDamp are not optional
To reproduce: 1. Open the project, attached by the tester (smoothDamp.zip)2. Observe the console3. Inspect test.cs script Expected: ... Read more
Joint is attached but no longer functions when connected body is disable...
To reproduce:1. Open attached Unity project "DisablingConnectedObjects.zip"2. Open "TestScene" scene3. Go into Play mode4. Disable A... Read more
EditorGUI.indent affects property height
How to reproduce:1. Download attached project file2. Open scene "D"3. Click on "GameObject" in Hierarchy Window and check at Inspect... Read more
Different contained assets shown in manifest, depending on the way an as...
Reproduction steps:1. Open project attached (AssetBundleUpdate.zip)2. See that all 4 assets are included in AssetBundle "bundlea".3.... Read more
Inconsistent physics ejection when enabling penetrated objects connected...
How to reproduce:1. Download attached project file and open "TestScene"2. Go into Play Mode3. Select both "Cube A" and Cube B" in Hi... Read more
[iOS, il2cpp] System.DateTime.Now is slow on the first run
To reproduce:1. Open project attached by QA2. Build it for iOS3. In XCode's top menu bar select Product -> Profile4. From the ins... Read more
UnitySplash-Cube stays in memory even after splash screen
To reproduce:1. Open attached Unity project "BugReport_UnitySplash-Cube_StaysInMemory.zip"2. Go to build settings and check "Develop... Read more
Changing "Non Power of 2" setting breaks Sprite references
Reproduction steps:1. Open attached user project;2. Open "Scene.unity";3. Select "Canvas/Image" in Hierarchy and notice the "Source ... Read more
Transform component values can be set to NaN in Build but not in Editor
Steps to reproduce:1.Open attached ‘InconsistentNaNBehaviour.zip' Unity project2.Enter Play mode3.Press Space4.Build and run project... Read more
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