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Correct serialization type flag will not be resent to Perforce if binary...
How to reproduce:1. Open attached project ("CreateAssetsAndTestImport.zip")2. Click Game Object/Create Main Asset (Text)3. Check out... Read more
[iOS] Mobile Bumped Diffuse shader doesn't reflect animated light blinking
To reproduce:1. Open users attached project "LightAttnTest.zip"2. Open "SampleScene.unity" scene3. Enter Play mode4. Observe as the ... Read more
[IAP] Editor crashes when updating/installing/importing IAP plugin
How to reproduce:1. Open attached OC project "Hit_The_Orb"2. Open Services tab and add project to organisation3. Enable and Import I... Read more
Unity crashes when enabling Mesh Renderer Lightmap Static
How to reproduce:1. Open attached project "map"2. In Hierarchy select TerrainBag/Default Terrain0/LowPolyTerrain3. In Inspector tick... Read more
Particle system Allow Roll = false causes particle to roll when viewed a...
How to reproduce:1. Open attached project2. Open AllowRoll repro Scene3. Enter the Play Mode4. Modify Main Camera X and Y rotation R... Read more
UnityMain crash when running a build
Steps to reproduce:1. Open project attached by QA ("case_1142156-Mooj_smallrepro.zip")2. Build and run on Windows3. Crash Reproduced... Read more
[WebGL] Webcam does not stream on WebGL player.
Webcam does not stream on WebGL player. Steps to repro:1. Open the attached project.2. File > Build Settings > Select WebGL pl... Read more
Two ShaderCompilerTests hitting asserts on reflection callbacks
HLSLcc_ImageBuffers and HLSLcc_ConstantBufferReflection native compiler tests are hitting asserts in reflection callbacks on debug b... Read more
A different track's bound GameObject box is highlighted when clicking a ...
How to reproduce:1. Open the attached project "case_1141836-TimelineBoundObjectBoxHighlightIssue.zip" and scene "SampleScene"2. Sele... Read more
Crash on UnityEngine.SetupCoroutine:InvokeMoveNext when calling Coroutin...
How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play4. Wait till unity crashes5. If Unity... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons