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Surface shaders: "Invalid subscript x" error when Input structs contains...
Since 5.3 there's a surface shader compilation error if Input struct contains non-float/vector members. Workaround: for members that... Read more
Particle System emits one less particle if looping is disabled
1. What happenedParticle System emits one less particle than set in Rate if looping is disabled.e.g. Set Duration to 1, disable loop... Read more
[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...
To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more
Function WaitForSeconds (float.NaN) waits forever
Reproduction steps:1. Open attached project2. Check the "NewBehaviourScript" script3. Open and play the "demo" scene4. Notice that i... Read more
LoadScene in Awake crashes when instantiating crash at: AddRootToScene
Steps to reproduce: 1) open users attached project2) play 'scene1'3) click 'Instantiate Object' - crash Read more
Build Settings switch to Web Player after building AssetBundle
How to reproduce:1. Open the attached project2. Switch platform to standalone3. Build AssetBundle (Assets->BuildAssetBundles)4. N... Read more
Skybox ambient light changed between 5.2 and 5.3
Steps to reproduce:1. Open attached project's scene "s1" in 5.2 and 5.3.2. Spheres' lightning is different. (see attached image) Reg... Read more
[MonoDevelop] Refactor rename doesn't rename implementations of interfaces
Steps to reproduce:1) open attached project2) open 'NewBehaviourScript' with mono3) Try to refactor-> rename Method() Expected: g... Read more
When canvas render mode is set to world space UI elements aren't shown
Reproduction steps:1. Open attached project (NoErrorsRepro.zip)2. Open the "Level" scene (Assets\_Zomba\Scenes\Level.unity)3. In hie... Read more
[OSX][Standalone] App crashes if resolution dialog is dragged from secon...
1. Open attached project2. Build to OSX with two displays3. Start app from secondary display4. Drag Resolution dialog to primary scr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically