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[iOS] [IL2CPP] [.NET 4.6] Confused SyncEvent call in iOS build for .NET ...
Reproduction Steps:1. Open User's project2. Switch platform to iOS3. Build4. Try to compile in XCode Notice that compiler throws err... Read more
[Mobile][IL2CPP] Builds with Blend Trees fail with linker error in Regis...
Steps to reproduce:1. Open the attached project2. Build to iOS3. In Xcode, build to an iOS device Result:[iOS]Build fails with linke... Read more
[2D] [Tilemap] Grey shading in Scene view for Tilemap Focus On persists ...
Grey shading in Scene view for Tilemap Focus On persists even after a Tilemap Grid is deleted Steps to Repro:1. create a new Tilemap... Read more
GameObject which has a disabled cloth component does not follow parent's...
Step to reproduce: 1) Download attached project and open in Unity2) Open scene 'springmovebug' and press Play3) Enable Cloth checkbo... Read more
[Daydream] Application crash when switching between MSAA levels
Steps to reproduce: 1) Download attached 'CrashSwitchingMSAA.zip' project and open in Unity2) Open 'MsaaTest' script and decrease ti... Read more
[WebGL] integer result unrepresentable error when changing pitch of the ...
To reproduce: 1. Download and open attached "repro946347.zip" project.2. Select WebGL as build platform.3. Go to Player settings->... Read more
Ephemeral permissions' pop up don't show up on Android O and it is not g...
How to reproduce:1. Open the attached project2. You can delete Manifest from Android>Plugins and keep Click.cs and test sceneor2.... Read more
[Cloth] Undoing mesh removal done by cloth component crashes editor
Steps to reproduce: 1. Create new project2. Add Cube to scene3. Add Skinned Mesh Renderer component4. Add Cloth component5. Enter an... Read more
Button doesn't invoke onClick correctly with IEventSystemHandler
How to reproduce:1. Download attached project file2. Open "MainScene" Scene and press Play3. Press on these two buttons in Game Wind... Read more
It is not possible to zoom out position or rotation curve in timeline so...
How to reproduce:1. Open the attached project2. Open test scene3. Select cube in the scene and open Timeline4. Open position curve5.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window