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Animator window gets stuck in Pan mode when Right mouse button is clicke...
Reproduction steps:1. Open the attached project named "Case_1140361"2. In the Animator window click the right mouse button while hol... Read more
OnTriggerEnter is called inconsistently when moving a trigger via Input ...
How to reproduce:1. Open user-submitted project (Test)2. Enter Play Mode while holding the up arrow key3. See that OnTriggerEnter is... Read more
[Editor] Profiler icons in the editor have jagged edges on 4K+ displays
How to reproduce:1. Open any project with 4k or larger resolution monitor2. Navigate to Window -> Analysis -> Profiler3. Obser... Read more
[HDRP] Transparency Inputs are not supported on Windows 7 and Windows 8
Reproducible with Windows7, Windows 8, Windows 8.1Reproduces on Nvidia and AMD GPU's Artifacts are produced when:• using Refraction ... Read more
[VFX] Particles flicker when Blend Mode is set to Alpha, Turbulence Bloc...
How to reproduce:1. Open attached project "Bugs.zip"2. Open "Particles" scene3. Enter Play Mode Expected result: Particles do not fl... Read more
'SerializedObject target has been destroyed" error is shown after switch...
Steps to repro: 1. Download the repro project and open it;2. Go to Project Settings (Edit>Project Settings...);3. Select Editor t... Read more
GUILayout error after saving a shader in shader graph
After making and saving a simple shader, i get this error in the console: ArgumentException: GUILayout: Mismatched LayoutGroup.repai... Read more
[Linux] Crash in ShaderCompiler if lightmapping is left on auto-generate
To reproduce:1) Just Create New Project Result: It crashes a bit after launching due to ShaderCompiler error Only reproduced in 2019... Read more
[macOS] Gizmos in Scene view cannot be clicked on
How to reproduce:1. Create a new Unity project/Open the attached project2. Select any GameObject3. In Scene View attempt to move the... Read more
Errors in UnityEditor.EditorGUIUtility.get_currentViewWidth when Particl...
How to reproduce:1. Open the attached project "ParticleSystemShapeUI.zip" and scene "SampleScene"2. Select "ParticleSystem (no parti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open